Battle Mage Secrets Weekly Challenge: Five Alive with Alric

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Five Alive

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Description:

Up to five Units can be used.

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The Battle Ruleset


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Five Alive: Up to five Units can be used.
Tis but Scratches: All Monsters have the Cripple ability.
Fog of War: Monsters lose the Sneak and Snipe abilities.


This is a middle mana ruleset game and four color is available to play, which is the Water, Earth, Death and Dragon Splinters. The Fog of War will eliminate the chance for the enemy monsters to attack behind my tank, so it will be much easier to predict the outcome of the battle. It is advised to pick a solid front to withstand as much as damage possible.

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My Team Composition


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Alric Stormbringer will be my chosen summoner for this battle, because he cost only 3 mana and he gives plus one magic attack to all of his monsters. The Water Splinter has a lot of amazing magic attack monsters, so they will benefit greatly from this attack buff.


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Baakjira will be my tank in this game, because he has a lot of health with very useful abilities especially against the enemy magic attacks, because his Void will decrease all the incoming magic attack damage targeting him.

His self Heal also good to sustain a lot of damage if the battle last longer.


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The Djinn Oshannus is one of the best Water monster, because he works as tank and a damage dealer as well.

He is very good in this battle, because he has a lot of speed and the Void ability, which will make him very resilient against any magic attack monsters, while Alric will also boost his magic damage by one.


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The Spirit Miner is an excellent support monster, who also a magic attack monster. He has the Swiftness and Blind ability, which means that he will increase the speed of all of his friendly monsters by one and the Blind will give an extra chance for the enemy melee and ranged attack monsters to miss their targets.


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The Ruler of the Seas is a must have monster if I play with Alric, because he has one of the best ability in the game, which is the Blast. He cost only 6 mana and he has three magic attack damage, which will be increased by Alric further to four. The Blast ability means that he will damage the other two monsters as well next to his target.

On his level 2 he will receive the Swiftness ability, which means that he will increase the speed of all of his monsters by one to make them dodge more against the enemy melee and ranged monsters and to attack quicker in every round.


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I used the Axemaster at the back of my backline, because he is very safe over there thanks to the Fog of War ruleset. He has the highest damage output out of my monsters, because he has the Double Strike ability, which means that he will attack twice in every round for three attack damage.


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The Battle


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Link to my battle: https://splinterlands.com/?p=battle&id=sl_d4f947125f1e5f6235c2f9593d009585

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My opponent tried to counter my strategy using Alric, because he picked Thaddius Brood who decreases the magic and health of all of my monsters.

The first round started attacking his Windeku and my team was way quicker than his, so they almost killed their tank before he could heal himself up a little bit.

My opponent picked a lot of magic attack monster and the Silence on my Ruler of the Seas countered them perfectly and they can not really scratch my tank and his Void ability.

In the second round my team had to kill their Windeku twice, because he got resurrected back, but my team finally got rid of him again.

From the enemy team only his Magi Necrosi was able to deal damage and only one, because the Void worked as intended on my Baakjira.

My Oshannus also had the Void ability, so it was just a matter of time, before my team eliminated theirs and got the victory.

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Do you like Five Alive? Why or why not?

I like this ruleset, because I do not need to use that much card than usual and I will have more mana to spend on the current five slot. 😀

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