Finally Release - Santa Jump Indie Devlog #6

Welcome, welcome! I’m happy to tell that Santa Jump: Memo Gift is published now. You can download it on Google Play.

image.png

This is a review of a 2 month work. Let's go!

First, I made a building with windows. And implemented emission on them.

image.png

Then I worked on isometric camera. Limited character to move only around the house.
Modeled giftboxes and Santa in blender.

image.png

Implemented animation and sounds for Santa.
Searched a Save System for game and found one interesting plugin.

image.png

Then I added covered snow for all the elements on scene.
After, I worked on gift system.

image.png

When user gathers a gift, he needs to remember it. And lately match them with giftboxes. I thought of that as a cool decision to show ads.

image.png

Added sound surrounding for menu buttons.

Made a workaround with optimization. Occlusion Culling, Baking lightmap, baking reflection probe and other stuff. That helped me to improve graphics.

image.png

Then I added dozen levels more, new windows with turning on/off lighting, double jump.
Modeled a lollipop for Santa and icicle for window. Santa can break it down to move upper.

image.png

Added timer to game. It can help user to challenge himself.

image.png

Then implemented settings page with sounds, music and graphics.

image.png

Main menu screen. Links, main sound theme for game.

image.png

Levels screen.

image.png

Asynchronous loader.
Snow effect for game and menu scenes.

Fixed a bug with building overlapping.

image.png

Added a credits page, small fixes for levels layout.

image.png

Android back button.
Workaround with ads through hint and gift for author.

image.png

Added snow button for settings and hid the hdr button.
Changed all the icons because of necessary attribution.

image.png

Implemented localization.

image.png

Last time I tried to play SJ as much as possible to understand what disappoints me and what is implemented nicely.

image.png

And I figured out that I don’t want to guess quiz sometimes and I just want to have a button for skipping that stuff.
So, I did it.

image.png

I want also to recall you that for now I consider of avoiding interstitials ads. All ads are shown by pressing the button. Don’t want see ads – don’t press. That’s simple.
I made some changes for vertical layout of buildings.

I saw some bugs with auto scroll to element in a grid layout.

image.png

And after all that work my game is published. I’m thankful for everyone who supports me in this or that way. Check out Santa Jump: Memo Gift on Google Play! And write you feedback, it is much appreciated.

And that’s all for now. Bye!


If you haven’t play for my last game Bus Driver. I encourage you to test it out. Hop on the bus, collect all passengers on the way, earn coins and discover more routes! Link to Google Play in description.


If you want to ask me some questions about game development or be the first testers, welcome to Discord Server: https://discord.gg/FtMrUaaBw3


🐦 Follow on Twitter https://twitter.com/NikfortGames
😊 Subscribe on Youtube https://youtube.com/@nikfortgames?sub_confirmation=1
🎮 Other NK games on Google Play: https://play.google.com/store/apps/developer?id=Nikfort+Games
🎅 Santa Jump Devlog


🚍 Bus Driver Devlog



0
0
0.000
5 comments