RE: 🍉 [MELN] Weekly EXODE Wrap-Up #53

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While it seems only reasonable that a new colony must start with hunting and gathering avaliable resources, the progression to Farming and Crafting seems very important to a concious crew. I see capturing and taming animals I assume to maximize their numbers for food and also as helpers. I See cooking and discovery of indegiounes plant species as well as discovery of new spieces, I wonder if Beta could introduce some basic farming that could evolve with the colony? A farming colony could produce extra food and sell it as a source of income.

I am very excited for the new phase of Alpha, I supose I need to learn to build makeshift structures quickly before morale gets too out of hand.

!hivebits
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!BEER

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I would love to see farming included! Such a simple thing that I had not even thought of! There are so many ways farming could mesh with the other stuff EXODE has to offer. Very good suggestion.

!PIZZA

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