oh no, a camera was used to shoot the film
oh no, editing software was used to cut the footage
oh no, CGI was used
oh no, VFX were used
oh no, dubbing was used
oh no, fake sets were built
oh no, green screens were used
oh no, stunt doubles were used
oh no, makeup and prosthetics were applied
oh no, the footage was color graded
oh no, motion capture was used
oh no, Foley sounds were recorded
oh no, background scores were added
oh no, autotune was applied to vocals
oh no, wire rigs were used for action scenes
oh no, drones captured aerial shots
oh no, miniatures stood in for real cities
oh no, matte paintings were used
oh no, body doubles were used
oh no, teleprompters were used
oh no, render farms were used
oh no, sound mixing was applied
oh no, ADR replaced on-set dialogue
oh no, stock footage was used
oh no, smoke machines were used
oh no, fake blood was used
oh no, lenses were used to manipulate perspective
oh no, filters altered the mood
oh no, playback monitors were used
oh no, digital de-aging was applied
oh no, face replacement techniques were used
oh no, animation pipelines were used
oh no, Unreal Engine virtual production was used
oh no, render engines were used
oh no, storyboards were used
oh no, previs animatics were used
oh no, sync sound technology was used
oh no, stabilization rigs were used
oh no, cranes and dollies were used
oh no, subtitles were added for global audiences
oh no, the movie was compressed for streaming
oh no, digital projection replaced film reels
oh no, software simulated explosions
oh no, compositing combined shots
Old-school cinema mocking AI filmmaking while overlooking that the craft has always relied on these kinds of artifices