BATTLE MAGES SECRET: Magic goes wild BRRT BRRT
This week's challenge is to show off a battle where we played Aimless.
You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.
Mana Cap: 24
Elements: Water, Earth, Life, Dragon
This is an Equalizer ruleset game so The tnitial Health of all Monsters is equal to that of the Monster on either team with the highest base Health.
This is a Wands Out ruleset game so only Magic monsters can be played on this battle.
This is an Aimless ruleset game so all ranged and magic monsters have Scattershot ability. I imagine it as monsters going wild.
You may also watch battle here.
Summoner: Grandmaster Rathe
All friendly monsters gain +1 armor
All friendly monsters gain Void Armor ability
Team gets amplify which increases Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by +1
Since this is a Wands Out game as well, good options for Summoners are
Alric Stormbringer, Valnamor, Bortus, Obsidian, Immortalis, Grandmaster Rathe, and Delwyn Dragonscale. I chose Grandmaster Rathe since I thought magic reflect with amplify would help me deal more damage than +1 magic damage summoners.
Pos 1 Monster: Prismatic Energy
Magic Reflect - When hit with Magic damage, does reduced Magic damage back to the attacker
- Deals damage equivalent to the attacker's damage divided by 2, rounded up. The damage is reflected even if the attacker does not hit
- spoiler: you will see this ability all too well in this game
Void - Reduced damage from Magic attacks
- Magic damage received gets halved (rounded up), except attack 1 which deals 0 damage
Pos 2 Monster: Adelade Brightwing
Flying - Has +25% increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability
Repair -Restores up to 2 armor to the friendly Monster whose armor has taken the most damage
- this is the MVP ability together with the Void Armor from GM Rathe
Resurrect - When a friendly Monster dies it is brought back to life with 1 Health. This ability can only trigger once per battle
Immunity - Adelade Brightwing is immune to negative status effects
Pos 3 Monster: Spirit Hoarder
Triage - Heals the friendly back-line Monster that has taken the most damage
- Heal is max health divided by 3, rounded down where minimum is 2.
Dispel - When Spirit Hoarder hit an enemy, it clears all positive status effects on that enemy
Blind - All enemy Melee & Ranged attacks have an increased +15% chance of missing their target.
I chose him for the high HP and overall durability in case my opponent plays a magic line-up. High HP, Speed and all his abilities make him very durable.
Can't wait to see them in action? Let's watch the game.
You may also watch battle here.
Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.
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