Splinterlands Weekly Battle Share challenge -CURSED WINDEKU
Hello Friends. Welcome once again everyone to my Splinterlands Weekly Battle Share Challenge. I am sharing this battle with THORNS ability's card CURSED WINDEKU. Which is of only 6 mana and does 2 Melee attacks. When I played this battle, my rating was around 1391 and my collection power was around 55000.
Battle Rules and Mana
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To play this battle I am given 99 mana and 2 types of battle rule sets. The first of which is UNPROTECTED and the second is STAMPEDE. I can use Fire, Water Death and Dragon's Splinter to play this battle.

UNPROTECTED A MONSTER DO NOT HAVE ANY ARMOR AND DO NOT GET ARMOUR FROM ABILITIES OF SUMMONER BUFFS

STAMPEDE THE TRIMPLE ABILITY CAN TRIGGER MULTIPLE TIMES PER ATTACK IF THE TRAMPLED THE MONSTERS IS KILLED.
THEME CARD
CURSED WINDEKU
Line up

Opponent's Summoner and cards
KELYA FRENDUL
- DIEMONSHARK
- FLYING SQUIDS
- DJINN OSHANNUS
- DEEPLURKER
- MANTOID
My Summoner
STHISPA
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This is the dragon's new summoner with 4 mana and its name is Sthispa. It has PHASE capability. One who gives it to all his fellow players at the beginning of the battle. Under this ability, magic attacking cards will also be missed, as in the MELEE and RANGED attack sequences. I use this card in almost all battles because I have it as a level 2 gold. Because of which I can use all the cards at two or more levels.
My Cards Placement
CURSED WINDEKU- AGOR LONGTAIL
- CABALIST
- RUNIC SKYCLAW
- RAA
- DJINN CHAWLA
CURSED WINDEKU THORNS
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This card is my theme card which is only 6 mana. Makes two Melee attacks with 3 attacking speed as normal. And it has 9 health. But because I have used 3 level in this battle so it is doing 3 MELEE attack with 3 attacking speed. It has its own THORNS ability. I put this card in first place because it can attack from first place.
AGOR LONGTAIL Flying+Taunt+Void armour
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This card is also the most dangerous because it costs 15 mana and does 2 types of attacks in a single round. Makes three Melee attacks with three attacking speeds and 2 magic attacks immediately after. Has 6 shields and 11 health. It has 3 types of abilities. The first is Flying, the second is TAUNT, and the third is VOID Armour. And my Summoner added another Ability PHASE. and a due to Battle rule it also has TRIMPLE ability. and because of battle rule in this battle it has no shield.
CABALIST Amplify
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This card is of 7 mana. Performs 2 MAGIC attacks with two attacking speeds. It has 5 health. Because it attacks magic, it can attack from everywhere. The name of the ability it has is AMPLIFY. Meaning that increases Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by 1. And it has a total of 2 abilities in this battle. The first one is Amplify, the second one is phase ability, which I got because of my Summoner.
RUNIC SKYCLAW Fly+Snipe
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This card is 9 mana. Makes three ranged attacks with 6 attacking speeds. It has 3 SHIELDS and 5 HEALTH. IT has the ability of two types, first is FLYING and second is SNIPE. This card is a great card from DRAGON SPLINTER. I put this card in fourth position. and because of Battle rule set it has no shield.
RAA Fly+Double Strike+Scattershot
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I think this is the most dangerous card. Which is of 12 Mana. Makes 3 Ranged attacks with 2 attacking speed. It has 7 health. Normally it has 3 types of abilities. The first one is Flying, the second one is Double Strike and the third one is Scattershot. But in this battle, because of my summoner, another ability has been added to it, which is phase ability. It does ranged attacks twice in each round, which means it does 6 ranged attacks in one round. I put this card on the 5th position so that I can get a chance to attack it as many times as possible.
DJINN CHAWLA Thorns
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This card is of 8 Mana. Makes only 2 Melee attacks as normal, with two attacking speeds. It has 5 shield and 9 health. But because I have used it two level so it is doing 3 Melee attacks in this battle. It has the PHASE ability because of my Sthispa, and it has its own ability THORNS. I put this card in last place. and because of unprotected Battle rule it has no shield.

Here you can enjoy my battle for clicking -
https://splinterlands.com/?p=battle&id=sl_2a7b44d171b9e85f4214d20e23ee0480
HERE IS SOME PICTURES OF MY BATTLE.
Round-1
Round-2
Round-3
Battle Result

DID MY STRATEGY WORKED?
When I looked at the battle rules, the only thing that came to my mind was to get the maximum number of attack cards. Because the shield was not alluded to in this battle. And since I took 2 cards with the thorns ability that deals reflect damage, I also took a card with the Amplify ability to cabalist which increases reflected damage by one. I put the cursed Windeku card in first place to deal a lot of damage to the melee attack cards of the opposing team. I put Djinn chawala last to deal with the sneak ability cards of the opposing team. But the opposing team did not bring any card with Snake ability. And my most effective card proved to be RAA which was giving 6 damage per round. Overall I won the battle so you can say that my strategy worked well.
DO YOU LIKE PLAY WITH - CURSED WINDEKU or not why?
I enjoy playing with CURSED WINDEKU because it is only 6 mana. And does two MELEE attacks with three attacking speeds, its special ability is THORNS. Which makes this card even more impressive. And using this card in low mana battles is very beneficial. And I don't think there would be anyone who doesn't like to play with this card. Its health is also 9, which is enough. So overall it is a great card and if we use it according to the right rules and in the right position, we will always get positive results.

All images, photographs are not mine, taken from games website Here-

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