Splinterlands Weekly Battle share challenge -Uloth Dhampir.

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(Edited)

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Hello friends. Welcome once again to my Splinterlands Weekly Battle Share Challenge. I am sharing today's battle with ULOTH DHAMPIR. Which means 9 mana card of Splinter. Which does 3 range attacks. It has STUN ability. When I played this battle my rating was around 1752 and collection power was around 52k.

Mana and Battle

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*I was given 58 Mana to play this battle. And two battle rulesets were given, the first of which is the battle rule UNPROTECTED. That is, under this rule, your card will not have any shield. And the second battle rule is HEAVY HITTER. I can use MONSTER of FIRE, EARTH, LIFE, DEATH and DRAGON SPLINTER to play this battle.

Line up

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MY Summoner

FERNHEART
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This Summoner is of 4 mana and I am using this card for the first time. And I have come to know that along with using this card, I can use cards up to 2 levels. This card has two modes of capability. The first is that it provides one health to all its fellow players, and the second gives close range ability.

Opponent's Summoner and cards

Obsidian

  • UNICORN MUSTANG
  • REGAL PERYTON
  • SAND WORM
  • MUSHROOM SHEER
  • GOBLIN PSYCHIC
  • MYCELIC SLIPSPAWN

My Cards placement

  • UNICORN MUSTANG
  • GARGOYA DEVIL$
  • GOBLIN PSYCHIC
  • ULOTH DHAMPIR
  • RANE MANCHER FLORRE
  • MYCELIC SLIPSPAWN

Unicorn Mustang

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The Unicorn Mustang I mean is Splinter's favorite card.This card has its own VOID ability to reduce damage from magic attack. That is, if a card makes a magic attack, it reduces it.This card can attack from the first position.
It is of 8 mana. Attack speed 4, makes 3 MELEE attacks. And its health is 10. due to my Summoner it's health increase and also get close range ability. because it does not make range attack. so close ranged ability in not useful for unicorn.

Gargoya Devil

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This card is of 7 mana. Makes two RANGED attacks with two attacking speeds. It has three health and a shield. It has two types of abilities. The first is Flying. The second is CLOSE RANGE. In this ability, this card can attack from any place. In Flying Ability, if a card with no flying ability attacks near this card, then there are more chances of missing.

Goblin Psychic

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This GOBLIN PSYCLIC has TANK HEAL ability. This card is of 6 mana. Attack speed is 1 and it does 2 magic attacks. Its health is three. This card proved to be very useful in this match. Because this card increased 3 health of the Unicorn Mustang in every rounds. I put this card on 4th position.

Uloth Dhampir

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This card is my theme card which is 9 mana. Makes three ranged attacks with two attacking speeds. It has 8 health. It has STUN capability which makes it very effective. I put this card in fourth place. When this card attacks any card of the opposing team, then that card is stunned i.e. it cannot attack any in that round.

Rane Mancher Florre

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This card is of `13 mana. Performs two range attacks and two magic attacks with four attacking speeds. It has 13 health. You can guess the usefulness of this card from the fact that it attacks 2 ways in every round. The first is Range Attack and the second is Magic Attack. I placed this card in fifth place because I used a summoner with close range ability, which brought this card to close range ability. That is, it can attack from the first place also in this battle.

Mycelic Slipspawn

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This card is also available for 9 mana. It's have TAUNT ABILITY The specialty of this card is that if this card is in the match, then all other cards attack it except the first card of the opponent. Its attacking speed is 2. And it does two magic attacks. Its health is 10. due to my Summoner its health increase and in this battle it's health is 11.
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YOU CAN ALSO ENJOY THIS BATTLE BY CLICKING HERE-

https://splinterlands.com/?p=battle&id=sl_f1af58babd4c49b83a101373ca8ecb33

HERE IS SOME PICTURES OF MY BATTLE.

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Did My strategy worked?

I got an idea from his last few matches that he would come with a magic attacking summoner and card. That's why I used FERNHEART, a summoner from Earth Splinter that has close range ability that it imparts to all its fellow players. I put the unicorn in the first place, which reduces the damage of the MAGIC attack. And in third place I put my Tank HEAL ability with GOBLIN PSYCHIC. And in 4th and 5th position I put my range attacking card. With which uloth Dhampir has STUN ABILITY. When it attacks someone, that card is incapable of doing any attack. Overall I won so Ranjit did the job.

Do you like play with- Uloth Dhampir or not.

As far as I believe, if anyone gets to play more Mana, then ULOTH DHAMPIR must be used. Because the reason for this is its ability. Due to its STUN ability, its attacking makes the opponent's card unable to attack. I always use this card. But most people probably don't use this card because it has 9 mana which can't be used in low MAna battles.

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All images, photographs are not mine, taken from games website Here-

https://monstermarket.io/
It is taken just for post purpose.

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