Death Stranding Review..... Let's Save The World

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It is hard for any objective reviewer to present the Death Stranding review as it is one of the highly anticipated games of this generation of the most successful company in providing story games.
Kojima finally got rid of the evil company’s control of him at an event that was also mysterious or some chose not to believe that Kojima decided to offer at the end of his life and career a game of delivery.
  • Initial release date: November 8, 2019
  • Authors: Shuyo Murata; Yano Kenji; Hideo Kojima
  • Producer: MVance James
  • Awards: The Game Award for Best Performance
  • Platforms: Playstation 4, Microsoft Windows

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The story

Death Stranding is an attempt by Mr. Hideo Kojima to present everything he dreamed of serving together simultaneously
This game is Kojima's delinquency to the highest levels without any officer stopping him or making him stop at a certain point, mixing the imagination with the truth - and here I am talking about the world of heroes - it is able to mix the imagination of the heroes with their reality and play on everything they believe and trust in.

The Death Stranding storyline revolves around the hero Sam Porter Bridges who will be known in parts of the game as Sam Bridges or Sam Strand and many other names.
After death decides to go mad and drift into the living world, but it is not toxic, it is distinguished by special abilities

Sam tries to collect the diaspora of the United States of America after the help of the semi-governmental bridges company that built an invention called Chiral Network.

Of course our hero, Sam, faces a very fierce challenge from a group of people unwilling to reconfigure the network and the American government.
Like Troy Baker who claims to be able to call the dead and take control of the B.Ts and of course you will have to conquer them and avoid them

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Open world

Exploring the open world in the story was the weakest part of it. Of course, the plot seems very interesting, but the way to discover it and present it to you is very bad. Once you finish the opening missions, the story takes the back seat.

While the story of Mama was very distinctive and full of many details as well as Fragile and their stories were presented in a unique and unique way, the rest of the characters' stories were weak.

It also prolonged and extended the life of the story in a very industrial way that could greatly shorten the game in half the time, as I finished it in 40 hours with playing all the main missions and all the ends and the true end.

Quite the contrary, it is the Lore and the history of this amazing world that Kojima was able to create The brainchild of his thoughts.

Unfortunately, all the ways to discover this world and discover the surrounding Lore was through the Exposition Dump and throwing a very large amount of information into a monologue of one of the secondary characters in a way that rushes you to feel like you are a lonely person.

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GamePlay

He talked about the gameplay in the Death Stranding review, as I said at the beginning of the review, the abbreviation of the gameplay as just a delivery request is a shame.
You should think big about the size and weight of your shipment and all the risks and difficulties you will face.

There is, of course, confronting the bad guys, especially the B.Ts, who at the beginning of the game managed to create real terror that makes you feel inside a horror game.
There is one type of main and side missions with different freight, conditions and delivery conditions, but this is not a shame as it has become boring and repetitive.

Many Gameplay Mechanics do not work well or as required of them, the only difference between delivery of a shipment in good condition or a shipment in bad condition is the points that you will get in the end.
The true crown jewel in the game, or so, studio Kojima would have thought was the Strand System, a system of team and team play together at the same time.
You may receive aid while facing Boss Fights from other users who have died in this confrontation.

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Graphics

The graphic rendering that appears and changes the general atmosphere and feel of the game with the emergence of B.Ts is amazing and is able to transform your perception of the game and make you jump from your place

Capture the movements of the faces of the real actors and their amazing performance, which was amazing at all times within the game world, making it one of the best games.

The soundtrack of the game is modest most of the time, and this is because silence hangs over the game world most of the time

Final Rate 7/ 10

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Thank You So Much

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