Theorycrafting a strong Dawn closer under this new patch

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I so want to see a Dawn like this

The second highest Skill stat Axie is the special class Dawn. Under the current Skill damage bonus formula, they get +8% extra damage to every card they use, as long as they're using a combo of at least two cards. Raw bonuses are best when applied to already-high base damage, but how can you survive the enemy's onslaught if they're attacking first? With Cuckoo's shield, of course!

Follow up with two Air Force One so you can deal a massive 233 damage on the first card, then another 162 on the other. That's 395 damage and 130 shield using only 2 energies! Is the enemy packing even more damage than you can deal, even with that much shield? Add Shelter's 120 shield and crit evasion. There you have it, a Dawn closer.

But those are only three cards. By using an aqua midliner, you're safe from backdooring birds, so you can use your own Dark Swoop. Combining that with two Air Force One is enough to bring down an idle aqua, bird or beast. I've been in love with Dawn Axies ever since I got to know them, so I'm very happy they finally seem stand a chance in the arena.

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4 comments
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Love your analysis, and you do give me some ideas on how I use my Dark Swoop card. Greetings from the Philippines!

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