(eng/esp)Enfrentamiento de juegos de Scrabble/ Scrabble Game Showdown

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There was once a small town in the middle of nowhere where people loved to gather at the local coffee shop every evening to play games. One game that always seemed to catch their fancy was Scrabble. Every night, people from all walks of life, young and old, would come together to play the word game and showcase their linguistic skills.

One particular evening, as the sun set behind the mountains and the sky turned into shades of orange and pink, a group of five regulars sat around a wooden table, each clutching their Scrabble tiles and deep in thought. There was Mr. Johnson, a retired schoolteacher with a sharp mind and a vast vocabulary; Mrs. Thompson, a feisty elderly lady who had been playing Scrabble for more than forty years; John and his girlfriend, Emma, two young college students who had recently discovered the joys of the game, and finally, there was Tim, a middle-aged man with a competitive streak and a burning desire to win.

The game began, and the tiles were shuffled and placed face down on the table. Each player drew seven tiles, and the game was on. Mr. Johnson went first, laying down the word "QUIET" and scoring a respectable 14 points. Mrs. Thompson was up next and surprised everyone with the word "ZOOLOGIST" for a whopping 116 points. The game was heating up, and tensions were rising as each player tried to outdo the other.

As the game progressed, John and Emma were struggling to keep up with the seasoned players. Tim, on the other hand, was doing surprisingly well, laying down high-scoring words and racking up points. He was determined to win at any cost and was willing to take risks to stay ahead of the competition.

It was Emma's turn, and she looked down at her tiles, trying to come up with a word that would impress her opponents. After a few moments of deep thought, she placed the word "HAPPINESS" on the board, scoring 71 points. Everyone was impressed by her word choice, and Tim looked visibly annoyed. He had been planning to use the same word, and now his chances of winning had taken a hit.

The game continued, with each player taking turns, trying to outdo the other. Mr. Johnson was laying down words like "PHENOMENAL," and Mrs. Thompson surprised everyone with the word "FLOCCINAUCINIHILIPILIFICATION," a word that nobody had heard of before. Tim, however, was struggling, and his frustration was mounting. He was drawing all the wrong tiles and was unable to come up with high-scoring words.

The game was reaching its climax, and tensions were at an all-time high. Everyone was on the edge of their seats, waiting to see who would emerge as the winner. It was Tim's turn, and he had to come up with a word that would give him a chance to win. He looked down at his tiles, and his heart sank. He had drawn all vowels and a "Z," a combination that would be impossible to use. He felt like he had lost the game before he even made his move.

Just as he was about to give up, he noticed something peculiar. There was a small piece of paper on the floor near his chair, and it had a single letter on it - an "S." He picked it up and realized that it was a blank tile that had fallen out of the bag during the game. He had found a lifeline, and he knew exactly what he had to do.

With a smile on his face, he placed the "Z" on the board, followed by the "S" that he had found. He then spelled out the word "ZESTS," scoring a massive...

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           Spanish

Había una vez una pequeña ciudad en medio de la nada en la que a la gente le encantaba reunirse en la cafetería local todas las tardes para jugar. Uno de los juegos que más les gustaba era el Scrabble. Todas las noches, gente de toda condición, jóvenes y mayores, se reunían para jugar a este juego de palabras y demostrar sus habilidades lingüísticas.

Una noche, cuando el sol se ocultaba tras las montañas y el cielo se tiñó de naranja y rosa, un grupo de cinco asiduos se sentó alrededor de una mesa de madera, con sus fichas de Scrabble en la mano y sumidos en sus pensamientos. Allí estaban el Sr. Johnson, un profesor jubilado con una mente aguda y un amplio vocabulario; la Sra. Thompson, una anciana luchadora que llevaba más de cuarenta años jugando al Scrabble; John y su novia, Emma, dos jóvenes universitarios que acababan de descubrir los placeres del juego; y, por último, Tim, un hombre de mediana edad con una vena competitiva y un ardiente deseo de ganar.

El juego comienza, las fichas se barajan y se colocan boca abajo sobre la mesa. Cada jugador sacó siete fichas y empezó el juego. El Sr. Johnson fue el primero, colocó la palabra "QUIET" y obtuvo unos respetables 14 puntos. La Sra. Thompson fue la siguiente y sorprendió a todos con la palabra "ZOÓLOGO", que le valió la friolera de 116 puntos. El juego se calentaba y la tensión aumentaba a medida que cada jugador intentaba superar al otro.

A medida que avanzaba la partida, John y Emma se esforzaban por seguir el ritmo de los jugadores veteranos. Tim, por su parte, lo estaba haciendo sorprendentemente bien, pronunciando palabras de alto nivel y acumulando puntos. Estaba decidido a ganar a toda costa y estaba dispuesto a correr riesgos para mantenerse por delante de la competencia.

Llegó el turno de Emma, que miró sus fichas intentando encontrar una palabra que impresionara a sus oponentes. Tras unos instantes de reflexión, colocó la palabra "FELICIDAD" en el tablero, con 71 puntos. Todos quedaron impresionados por su elección, y Tim parecía visiblemente enfadado. Había planeado utilizar la misma palabra y ahora sus posibilidades de ganar se habían esfumado.

El juego continúa y cada jugador se turna para intentar superar al otro. El Sr. Johnson decía palabras como "FENOMENAL", y la Sra. Thompson sorprendió a todos con la palabra "FLOCCINAUCINIHILIPILIFICACIÓN", una palabra que nadie había oído antes. Tim, sin embargo, tenía dificultades y su frustración iba en aumento. Sacaba todas las fichas equivocadas y era incapaz de dar con palabras de alta puntuación.

El juego llegaba a su punto álgido y la tensión era máxima. Todos estaban al borde de sus asientos, esperando a ver quién se alzaba con la victoria. Era el turno de Tim, que tenía que inventar una palabra que le diera la oportunidad de ganar. Miró sus fichas y se le encogió el corazón. Había sacado todas las vocales y una "Z", una combinación imposible de usar. Sintió que había perdido la partida incluso antes de hacer su jugada.

Justo cuando estaba a punto de rendirse, notó algo extraño. Había un pequeño trozo de papel en el suelo, cerca de su silla, y tenía una sola letra: una "S". Lo cogió y se dio cuenta de que era una ficha en blanco que se había caído de la bolsa durante la partida. Había encontrado un salvavidas y sabía exactamente lo que tenía que hacer.

Con una sonrisa en la cara, colocó la "Z" en el tablero, seguida de la "S" que había encontrado. Entonces deletreó la palabra "ZESTS", anotándose un enorme...



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