Splinterlands - Avoid Using 1 Melee....

There are plenty of base level monsters that have a melee attack of 1. What I have encounter is that monsters don't do well in battle when only with 1 melee. For instance these monsters basically nullify 1 melee attack.

Shield reduces melee and range attack and when its specifically 1 in the stat category shield basically nullifies the attack. 38 monsters in the game has the ability shield with 2 being Gladius monsters. Many different combos came be made with shield. There is a lot of potential advantage to this situation.
Death Sumoners

The -1 melee and -1 range summoners will reduce monsters even at 2 melee and 2 range. It won't reduce monsters to zero if they have 1 melee or 1 range, but still this increases the range of monsters that would attack with less.
Conclusions
Sometimes when I see low mana battles I like to go with death splinter to aim on reducing the attack of monsters. It is also easier to encounter low stats monsters since the low mana monsters often come with lower stats.
It is a good strategy to try sometimes and that is to defend monsters in battle. Reduce their attacks while in return attack them as the match extends longer.
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I try to use multiple melee units, but problem is with the AI, it forces your match with magic using units.
A good suggestion by the way. Thanks
Using the melee is tactical. If they have the shield your melee is minus one. So if they are minimum 2 melee you can't do any damage. Better choose summoner with plus !
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That is a very good point and that is why we need to level up cards. It's tough when they have multiple debuffs then the shield/void ability.
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