Splinterlands - Blood Lust Spreading Chaos into Brawls...

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For those who do not partake in brawls may not have seen Bloodlust ability will not have the opportunity to do so with the latest Chaos airdrop.

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Grum Flameblade is the card of interest but there is more to this. Snapshot below is description of the bloodlust ability.

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Again those who do not play in brawls may not know how chaotic this new air drop card brings into brawls but once I explain a little more you may understand why Grum Flameblade currently is bring chaos into brawls.

BloodLust Limitations

The ability is two folds where one it will increase its stats for every opponent monster it defeats and second it nullifies rule set reverse speed.

Out of 33 cards that have bloodlust 25 of them have a speed of 3 or less. It is setting a example that with this ability the monster more likely than not is slow. What stands out the most with bloodlust is the fact that all stats will increase for every opponent monster killed.

Therefore in every battle with brawl matches the player is always limited to one using one Gladius card in each battle. The intention of this rule is likely to limit the use of bloodlust since all Gladius monsters have this ability. Yet here we are with a new air drop that introduces a card with bloodlust. This will mean a player in a brawl battle will be allowed to stack up to two monsters with bloodlust. They would use Grum Flameblade with another Gladius card. Although this is limited to the fire splinter as Grum is fire.

How Chaotic with Double Bloodlust?

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It was nice of @neoxian to offer a glimpse into how back to back monsters with bloodlust would look like. By the end of the first round neoxian's tanker and second in line each knocked out an opponent giving them boost in all stats. The left it to an even wider advantage with stronger monsters versus the opponent now down to only four monsters.

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By the end of round two neoxian lost only Hydra by being knocked out due to earthquake rule set. Neither monsters with bloodlust took a scratch in damage and since they have both killed monsters their stats were higher than where they began with.

You can watch full battle here.

Conclusions

The brawls had a rule that only one Gladius cards per a play per a battle likely to limit the bloodlust ability to one monster. Now with Chaos Legions cards that has the potential to have bloodlust I can only imagine when other splinters will have at least one monster with bloodlust. Then in brawls there is potential for each splinter to bring out up to two monsters with bloodlust. Not to say this combo is invincible but it definitely is a combo to be feared.

Until next time thanks for reading!!!


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8 comments
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To counter these big boys, I find it important to bring one guy with the Halfling ability. The issue that I see it coming with the multitude of abilities is that the game is getting more about luck, and less about strategy.

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Yes the halfling ability or reduced damage if its 5 or more ability will drag the fight hopefully long enough so the whole formation get a chance to combine hits and knock out these heavy hitters. It does feels sometimes it is luck plays a big part. For instance one miss can make or break the whole match.

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!PIZZA !LUV

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