Splinterlands Social Media Challenge

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I had a lot of difficulty in increasing the rating this time but I tried different cards and won battles to increase the rating. I play more water teams and win more battles with water strategy. I use cards with sneak ability more in water and also win battles. Earth's team is also very good and even better they win the game. A SHIELDBEARER card in life takes all attacks from the opponent. SHIELDBEARER does a great job. Good wins with the team of life. The fire team also wins well but I win more battles than the water team.

Splinters i used most

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I use neutral, water, fire, earth, dragon and life splinters. Thus, I take more water team because I get more than one option within this. The first option is a heavy melee attack team and my main card in this is DEMENTED SHARK because it has an inspire ability that increases one attack of all melee attack cards so I use cards like DEEPLURKER, FEASTING SEAWEED, SAND WORM and URAEUS with it. I can build a strong team and to make this team even stronger I can take cards with protect abilities, this will give each card two shields. If the opposing player comes up with magic attack cards, I use BORTUS summoner to reduce one of their magic attacks.

I had a lot of difficulty in increasing the rating this time but I tried different cards and won battles to increase the rating. I play more water teams and win more battles with water strategy. I use cards with sneak ability more in water and also win battles. Earth's team is also very good and even better they win the game. A SHIELDBEARER card in life takes all attacks from the opponent. SHIELDBEARER does a great job. Good wins with the team of life. The fire team also wins well but I win more battles than the water team.

Our third strategy in water is magic attack and we used it a lot last season. Its main cards are CAPTAIN'S GHOST, ICE PIXIE, VENARI WAVESMITH and DJINN OSHANNUS. By taking DJINN OSHANNUS in the first position, along with a healing card and a repair ability card, the first card can be made to last longer. The biggest advantage of this is that if the opponent in front comes with an extra shield and a team, we get an advantage because the magic attack attacks the monster's health directly. If this team is taken with ALRIC STORMBRINGER then the team becomes stronger.

My season end rewards.

So i used water splinters most.

I didn't get any special rewards within this season but I am happy because I got very good DEC from previous rewards and legendary + gold card came out. Even now I take his rant. I want to move to Gold right now but my main target is to move to Diamond. As I win better with Water's team, I take more Water's cards.

  • I got VENARI HEATSMITH 2 cards, VENARI SEEDSMITH, EVER-HUNGRY SKULL, PELACOR DECEIVER and PELACOR MERCENARY cards this season.

  • DEC 56, 20, 8, 4, 38, 20, 40, 8 , 10, 42 and 6 were found.

  • Got merit 6, 4, 8, 36, 2, 2,10.

  • Found legendary potion charge(s) 3 and alchemy potion charge(s) 1, 1, 3 and 1.

Abilities that i like the most

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• Sneak: My favorite sneak cards are SABER SHARK , PELACOR BANDIT, TENYII STRIKER, GOBLIN THIEF, STITCH LEECH, SILVERSHIELD ASSASSIN, URAEUS, SAND WORM, UNDEAD BADGER and SILENT SHA-VI I use these cards more and win more battles.

•Tank heal and Repair: I have MERDAALI GUARDIAN, WOOD NYMPH, GOBLIN PSYCHIC and VENARI CRYSTALSMITH Tank heal cards.
And Repair cards have SCAVO HIRELING and ARMORSMITH.

•Opportunity: I have SERPENTINE SPY, FEASTING SEAWEED, DEEPLURKER, VENARI SCOUT, CAVE SLUG, CELESTIAL HARPY, MAGGOTS and PARASITIC GROWTH opportunity cards and make the opponent's low health cards their targets.

Battle rules and my changes in this season

img_combat-rule_armored-up_150.pngWhenever this rule came up I used magic attack cards to deal more damage to the opponent. If the repair ability is used to take advantage of it, there is a greater chance of winning the battle.
img_combat-rule_earthquake_150.pngI use cards with flying ability when this rule comes up. Also, if cards with healing, tank heal, scavengers and more armor are taken, there is an advantage in the battle with this rule.
img_combat-rule_equalizer_150.pngThe advantage of this ability is that the team can be strengthened by using cards with low health but good attack and abilities.
img_combat-rule_equal-opportunity_150.pngThe advantage of this rule is that all cards with heavy melee attacks and good abilities can be used.
img_combat-rule_super-sneak_150.pngAny number of cards that melee attacks can only be placed in the first position can be placed in any position because each melee attack card gets a sneak ability.

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About me
03a6b88c-48b9-4826-a911-0699c1b74075.jpgHi this is nisha bariya from gujarat india and i am MA student. I love to explore new things and travelling is my hobby. I am instagram user and now with hive i want make my journey beautiful


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