[Retrogaming] Chpt 4 / Story 1: Stop that Train! | Warioland II (Game Boy Color)
https://play.3speak.tv/embed?v=paultactico2/yzmnbhmc

My 3Speaking Today
Hey, what's up, players! From here I would like you to receive a very cordial greeting on my part. Furthermore, as is already customary here on the 3Speak channel, allow me to welcome you, as it pleases me very much that you are once again dedicating some of your time and stopping by this Web 3.0 space. For my part I feel pleased to bring you this new Warioland II gameplay for the Game Boy Color, in which we are beginning a new chapter of the story, that being chapter 4, Story 1, where we see how the world in which the events take place has changed completely, as we move from the Maze Woods to a moving train in which we can see very interesting and varied action for a platforming game of this type, making it so that at all times we have to be very attentive in the gameplay, since it is somewhat complex to get into the groove of the game. In this gameplay number 16 of Warioland we will continue with the pursuit of the members of the Black Sugar Gang aboard a train which we must stop at the end if we want to advance to the next level
Leaving the Maze Woods. We have finally left behind the terrible Maze Woods area, riddled with all kinds of annoying creatures that made our lives very complicated, causing constant unwanted transformations to our favorite antihero. Although of course said transformations are necessary to discover and learn to use the advantages that each of Wario's forms has. Upon leaving the Maze Woods and arriving at an enormous train station, just as we can see in the final seconds of the previous gameplay (Warioland II gameplay 15), which you can easily consult in the Wario playlist on my 3Speak channel, we then begin the pursuit of the members of the Black Sugar Gang who stole a large part of Wario's war loot from his castle. Beginning this Story 4, titled 'Stop the Train!!', we start by completely changing the setting, as we will
The Train & The Physics. Something that truly stands out in this level is the challenges presented to us by the movement of the train and its physics, which turn out to be quite interesting taking into account the limitations of this platformer on the Game Boy Color. For example, you can see starting from minute 01:35 of the gameplay how the displacement against the inertial movement of the train on Wario's part is attempted to be simulated when he is on the roof of the train. It is frankly interesting that this kind of simulation of physical movement phenomena is taken into consideration in a platforming game of this type, in addition of course to the fact that it adds a challenging yet at the same time fun component to the entire gameplay in this level 👌😀
A Level Just for Collecting Coins. Players, this opening level turned out to be quite relaxed in terms of the opposition encountered, as for the most part we only came across the normal goons of the Black Sugar Gang. Furthermore, in this level we did not find the option to obtain additional treasures for Wario's loot through the chest minigame, finding instead only a secret room where some coins were located accompanied by a couple of giant coins, the kind that are each worth 20 normal coins. Finally we managed to win the final game and obtain another part of Wario's final portrait.
And well friends, that is all for today. I hope this gameplay entertained you as much as it did me. From here I thank you as always for your time and for the support of the channel. It truly means a great deal to me ❤🔶✨
--paultactico2.

Some technical details:
1. Video game: Warioland II (Game Boy Color) (USA ROM version)
2. Emulator used: Action mGBA v0.10.5 (Win x64)
3. Video capture software: Action V 4.4.0 (Win x64)
4. Edited and rendered: Capcut (Professional Edition x64)
5. mGBA Emulator Video Config:
- Display Driver: Opengl;
- Vsync: On;
- Frame Skip: 0;
- Shader: GBA - Color (developed by Pokefan531 & hunterk);
- Enhancements:
Video Renderer: Opengl;
High-res Scale: 2x.
Dark Intensity: 1.000.

