SHARE YOUR BATTLE Weekly Challenge! DRAGONS!

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Here come another week of Weekly Battle Challenge! And it's dragon theme again this week. Dragon team has always been one of my favorite element due to their special characteristic which allow them to join force with other element. No further, let's get started!

MATCH RULES


match rules.PNG


holy-protection2.png

HOLY PROTECTION
All Monsters have the Divine Shield ability.


stampede.png

STAMPEDE
The Trample ability can trigger multiple times per attack if the trampled Monster is killed.

MANA: 56

ELEMENTS: FIRE / LIFE / DEATH / DRAGON

LINEUP

SUMMONER

Byzantine Kitty

My favorite DRAGON summoner, and also theme of the week. Byzantine Kitty come with TANK HEAL which make him great to team with high HP tanker, and increasing the speed of the team by 2 also greatly boosting the chances of the team to strike first against enemy. While TRUE STRIKE wasn't the reason I'm choosing her, but it's the icing on the cake, guarantee the team attack precision.
MONSTER
Robo-Dragon Knight_lv1.png

1st Position - Robo-Dragon Knight

Robo-Dragon Knight is a very good tanker with 8 Armor and 9 HP in level 1, while having decent attack and speed of 3. With the VOID ability which halving the incoming magic damage and along with the great HP and Armor, allowed him to tank very well in all scenario. And the DIVINE SHIELD ability which immune the first damage it take make him tanking even better!

2nd Position - Carnage Titan

Carnage Titan come with decent armor and HP, in case Robo-Dragon Knight fallen in the 1st position, he can take over the frontliner tanker position very well. And most importantly, the REACH ability allowed him to reach out opponent in 2nd position as a melee, apart of that, his DOUBLE STRIKE allow him to attack twice! And even with the presence of HOLY PROTECTION ruleset, DOUBLE STRIKE can already deal damage at the first turn! A very good option as a backup tanker while able to provide great damage.
Ancient Lich_lv1.png

3rd Position - Ancient Lich

Ancient Lich has very good magical damage, but also come with very obvious weakness, which is very low HP. But LIFE LEECH ability which allow him to increase his max HP has counterweight this weakness, as a magical attacker which could pierce through the armor, it guaranteed the HP leeching every single turn as long as WEAK MAGIC ruleset is not presence. Placing him in 3rd position to prevent him from taking damage too soon so he could accumulate HP as much as possible without interruption.
Revealer_lv1.png

4th Position - Revealer

My favorite card in the latest patch of rewards. Magical damage which pierce through armor along with STUN ability, allow him to support the team by stunning opponent first monster with the mana cost of only 4! In short, a very good supportive card with very low cost!
Dragon Jumper_lv1.png

5th Position - Dragon Jumper

Dragon Jumper has very good attack and speed, OPPORTUNITY ability allowed him take to take down opponent as quick as possible by aiming the lowest HP monster, and FLYING ability along with 5 speed giving him very good chances to dodge physical damage, which could turn the tide of the game sometimes.
Djinn Muirat_lv1.png

Last Position - Djinn Muirat

Djinn Muirat can serve as decent tanker with 4 armor and 7 HP, so I placed him on the final position to take SNEAK damage if that's any. VOID ARMOR allow him to tank magical damage better, and the KNOCK OUT ability which deal double damage to stunned monster allowed him to combo with Revealer ability too.

BATTLE

My line up VS opponent line up

battle.PNG

BATTLE REPLAY

EPILOGUE


Did your strategy work?
What will you try differently next time?

Yes, my line up and strategy did work very well this turn. Even though my opponent used Shieldbearer to distract my attack against their tanker, but the combo of Dragon-robo Knight and Carnage Titan still manage to take out opponent tanker pretty quick. Thanks to the TRUE STRIKE provided by Byzantine Kitty, the FLYING ability on opponent tanker did not take effect at all, the icing on the cake has worked this time!

And the +2 speed from Byzantine Kitty allowed my entire team to strike first, which is also very critical to this battle. Even though opponent used Shieldbearer to distract my attack, but the high speed of of Dragon Jumper allow him to strike first and compromise the DIVINE SHILED effect, and following by bunch of magical attack right away which piercing through shield, allow him to be taken out real quick.

Dragon-robo Knight has been taken out at 2nd turn, which is much faster than what I'm expected, due to the devastating attack from Pelacor Arbalest, but Carnage Titan did manage to take over the tanker position real well as planned and successfully survived to the end. And thanks to his DOUBLE STRIKE, it did handle opponent DIVINE SHIELD very well too!

I'm quite satisfy with the line up this time according to the outcome, I would still use the same lineup again next time if encounter the same battle condition again. Although Djinn Muirat did not play the tanker role in final position as planned this time, but I would still remain him in this position, it's always good to have some protection in the back lane!


Do you like DRAGON?
Why or why not?

Dragon has always been one of my favorite all the while because of their special characteristic which able to joint battle with other element, giving you more option on different type of combination, leaving opponent harder to predict your next line up.




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