Remnants of a Familiar Place.
https://play.3speak.tv/embed?v=ridwanan/1dm4h6c1
After failing to open the door, I tried a bar roll jump to reach the gyro device. The ground suddenly collapsed beneath BD-1, forcing Cal to dive down to save the bot. After resting at a meditation point, I braved dangerous wall runs and aerial jumps to deliver the component.

Now that I failed to open that door, I tried this bar roll jump. That was a cool feature of the game.



And then I reached this place where I found the gyro module I was looking for, while BD-1 noticed something around, scanning the ancient technological component buried under the dust.




As the bot was checking around, suddenly the ground beneath it collapsed, and the bot fell down. So Cal jumped to save BD-1, and he fell along with it down as well, tumbling into the pitch-black darkness of the lower cavern level.

After getting back on foot in one piece, I noticed this meditation point right in front of me that I used to save my progress and heal up, watching the soothing blue light envelop the platform as I rested.



My new objective was to bring the gyro model to Greez. But Cal noticed this strange place that almost reminds him of the Jedi training grounds, as he kept staring at the massive stone pillars lining the subterranean architectural structures.


Well, then I had to try some wall runs that looked quite dangerous because I had to jump from one wall to another when there was literally nothing below. I was just trusting my momentum to carry me across the massive abyss.


I used the photo mode to capture some good photos while I was doing a risky wall run, and I even tried to show those stones that were blocking me from climbing up. I just paused the frantic action to frame the crumbling geological structures perfectly.


When I thought the wall runs were done, I had to try this aerial jumping next where I had to jump from one side to another and then the other side to reach the top, bouncing off the vertical rock, faces with precise timing.

And at last, I reached some ground below my foot, and after scanning the place with the help of BD-1, I found huge masses of rock fell through the roof and slammed around. Bd-1 was helping me analyze the ancient structural damage that shattered the pathway.
That's all for this session. More moments coming soon and thanks for checking it out.
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The bot was just trying to do some standard archaeology there before the entire floor decided to give out. I liked how Cal did not hesitate for a single second to dive straight into danger just to save his tiny droid buddy.
Bd-1 is Cal's favorite, he's not letting it go easily.
The moment BD-1 fell and Cal jumped in to save it made the scene even more intense. I also liked the wall runs and aerial jumps they looked challenging but fun.
These wall run and aerial jumps reminds me of Prince of Persia age.
Cal looking at a terrifying cavern and thinking, "Wow, this reminds me of the good old training days", lol. Damn, you were out there literally running along walls with absolutely nothing but a massive, terrifying abyss beneath your feet.
Hahaha, lol.
The traversal in this game keeps getting better. Every new section introduces another movement challenge that makes Cal feel more agile and confident.
Yeah you're right. And the journey is becoming more exciting as well.