Why is HARKLAW One of the Most Useful Monsters for the Team?
HARKLAW is a very powerful Monster with excellent abilities that can attack targets with Melee Attacks. Destroying HARKLAW can be quite difficult if the opposing team has chosen Melee and Ranged Attackers. If I chose Zintar Mortalis as the Summoner, it becomes incredibly difficult for Melee Monsters to destroy him. HARKLAW can perform perfectly in some battles with his abilities. So HARKLAW is one of the most useful Monsters that can play a big role in the victory of the team with these abilities. HARKLAW is a great Monster that every team needs and is very useful to the team. Thanks to HARKLAW, my team can start some battles more advantageously.
HARKLAW has the Shield Ability at level 1. HARKLAW also has the Immunity Ability at level 2 and has the Demoralize Ability at level 3. HARKLAW is indeed a very powerful Monster with three awesome abilities that can be very effective in battles. Monsters with the Shield Ability reduce damage from Melee and Ranged Attacks. Monsters with the Immunity Ability are immune to negative status effects in battles. Monsters with the Demoralize Ability reduce the Melee Attack of all enemy Monsters. Really great abilities in these 3 abilities. A Legendary NFT card, the HARKLAW NFT card starts at $0.87 in the market. Honestly, I didn't expect the price to be this low. I plan to upgrade this NFT Card to level 4 as soon as possible. Especially when I upgrade this NFT card to level 4, it will be much more useful for my team.
Battle Link
Noxious Fumes
Up Close & Personal
Mana Cap 38
Noxious Fumes rule means all Monsters start the battle Poisoned.
Up Close & Personal rule means only Monsters with Melee attack may be used in battles.
Before starting the battle, I reviewed the last 5 battles of the opposing player and took into account the rules of the battle and the mana value of the battle and determined my strategy accordingly in this battle. According to the rules of the battle, both the opposing player and I would prefer Melee Monsters in this battle. That's why I preferred Monsters in the Death Unit in this battle. And I also preferred the Zintar Mortalis Summoner to reduce the opposing team's Melee Attack power.
Summoner and Monsters on My Team
Choosing ZINTAR MORTALIS as the Summoner is a pretty good strategy if the opposing player prefers Monsters that can attack with Melee Attacks. According to the rules of the battle, there would be Melee Monsters on the opposing team in this battle, so I chose Zintar Mortalis as the Summoner.
HARKLAW is a very powerful Monster that can attack targets with Melee Attacks. Because HARKLAW has Shield and Immunity abilities, I added him to the team in this battle and put him in the first position in the team. In this battle, I trusted HARKLAW a lot because he both reduce damage from Melee Attacks and is immune to poison.
Edition: REWARD
Rarity: LEGENDARY
Element: DEATH
Attack: MELEE
Abilities: SHIELD and IMMUNITY at level 2
CURSED WINDEKU is a very powerful Monster that can attack targets with Melee Attacks and has the Thorns Ability. CURSED WINDEKU cannot attack outside of the first position, but I added him to the team in case HARKLAW is destroyed. I put CURSED WINDEKU in second position on the team in this battle. When Monsters with the Thorns Ability are hit with a Melee attack, does damage back to the attacker.
Edition: CHAOS LEGION
Rarity: RARE
Element: DEATH
Attack: MELEE
Abilities: THORNS at level 1
SILENT SHA-VI is a very powerful Monster that can attack targets with Melee Attacks and has the Sneak Ability. Monsters with the Sneak Ability target the last Monster on the enemy Team instead of the first Monster. I put SILENT SHA-VI in third position on the team in this battle. My goal was to destroy the last position Monster on the opposing team or reduce their health.
Edition: CHAOS LEGION
Rarity: COMMON
Element: DEATH
Attack: MELEE
Abilities: SNEAK at level 1
Because DISINTEGRATOR has the Demoralize Ability, I added it to the team in this battle. Monsters with the Demoralize Ability reduce the Melee attack of all enemy Monsters. In this battle, I'm reducing the opposing team's Melee Attack for the 2nd time, and this means that the opposing team's Melee Monsters will reduce their Melee Attack by -2. In this battle, I put DISINTEGRATOR in fourth position on the team.
Edition: CHAOS LEGION
Rarity: COMMON
Element: NEUTRAL
Attack: MELEE
Abilities: SNEAK at level 1
CARRION SHADE is a Monster with only 1 mana. I added it to to the team according to the mana of the battle. Also, if there was Monsters with the Opportunity Ability on the opposing team, they would target it first. Its destruction was not important for this battle as it would be destroyed by poison at the end of the first round anyway.
Edition: CHAOS LEGION
Rarity: COMMON
Element: DEATH
Attack: MELEE
Abilities: FLYING at level 3
CHAIN GOLEM is a very powerful Monster that can attack targets with Melee Attacks, but cannot attack outside of the first position unless there is a special rule in battle. Because CHAIN GOLEM has the Shield Ability, I added him to the team and placed him in the last position in the team. My goal was to minimize or neutralize damage from Monsters with the Sneak Ability on the opposing team.
Edition: UNTAMED
Rarity: LEGENDARY
Element: NEUTRAL
Attack: MELEE
Abilities: SHIELD and VOID at level 2
Battle Link
I prepared for this battle with a very good strategy. There would only be Melee Monsters in this battle, and I would reduce the Melee Attack of all Melee Monsters on the opposing team by -2. At the same time, I placed Monsters with the Shiled Ability in the first and last positions in my team. And my team was ready for battle. If the opposing team don't have a much powerful Melee Monsters, I would easily win this battle.
Battle Link
Everything went as planned in this battle and my strategy worked really well. The opposing team was very helpless in this battle. While all the Monsters on the battlefield were destroyed, HARKLAW continued to survive. The battle lasted 6 rounds, but neither armor nor health of HARKLAW was damaged at all. Both HARKLAW's health and armor were the same as when he started the battle. HARKLAW plays a really big role in the victory of the team in some battles and is a very powerful Monster with great abilities.
What are your thoughts on the battle and HARKLAW? I would be glad if you write your thoughts in the comments.
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I absolutely agree with you. Thanks for the descriptive comment.
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Harklaw is nice but I tend to prefer Chain Golem. I don't really have a level 2 version of it so I can't use it for the poison immunity.
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Chain Golem is also a very effective Monster. Since this battle was the rule of Noxious Fumes, Harklaw managed to survive until the end of the war in this battle. He's pretty awesome in this type of battle. If Magic Attackers were usable I wouldn't put Harklaw in the first position.
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Harklaw at <$1 is rather surprising. For roughly $10, you can assemble a fully leveled version ready to tank the world!
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Thanks for sharing! - @zallin
Good Battle, thanks for sharing!
Thank you very much for the support.
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