SteemQuest Beta: At Sea (part 3)
Welcome! to SteemQuest a RPG based board game
[New Players]
SteemQuest is an ongoing and growing RPG world here on Steem. New players are always welcome. Players can come and go as they desire, just let us know when you are leaving (say you are taking an IRL 2 week vacation) we will make sure your character is somewhere safe until you return (or Thunk may just cover you with leaves on the side of the road)
If you are New and want to join just reply to any active post with a character. I will create you a character card and add you
Here are the current rules:
https://www.dropbox.com/s/t7lwmfdigpyectl/steemquest%20core%20rules.pdf?dl=0
Here is the link to the character cards showing all your bright and shiny stuff:
https://www.dropbox.com/sh/01ge8stoy27i3x9/AABxZuReZ5NA9mGUeg1Pa47Fa?dl=0
Here is the link to the monster cards:
https://www.dropbox.com/sh/zl5inm7h6sdkvqb/AAAtSxJECcK4XW0dYnj7BEeTa?dl=0
Welcome everyone. Our current party is:
@sidekickmatt - Character Quaid
@wren1221 - Character Thunk
@darklands - Character Grim
@basilmarples - Character Gylfi 'IronDog' Glimbjorn
@agr8buzz - Character Zur
@sarez - Character Khan
I will be posting a new turn every 48 hours to give players time to interact
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Grim fires a cannon at the sea monster and as it dives under the water, a few stunned fish float to the surface. Quaid maneuvers the ship closer to them.
Looks like the party will eat well tonight.
Zur runs up to the top deck to join the party he looks around and wonders “why can’t we see the coastline?”
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"That sea monster had some sort of hypnotic-inesis power... It forced us away from land and turned us all around. Could someone get me a map? And that thing that tells us where we are? And the thing that points toward the top of the ocean?"
"Whew, I'm glad we made it past that sea monster... Should be smooth-sailing from here... oh, look, a monster riding a whale.... And listen to those gulls..."
"Whale rider! Whale rider off the port-aft!!!! Sir, Knight! Try to flag down the rider to see if he is hostile!"
‘aye Captain’
The knight runs over to the rail and attempts to flag down the rider
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 3.
The rider turns,
seeing an armored figure waving a sword and shouting,
lets out a growl and shakes what appears a webbed fist at the knight.
He also searches for the map
@searchbot
You search the surrounding area and you find coin bag x5
Thunk says, “I think I saw a bunch of that stuff down stairs in my bunk room. I grabbed the one with the neat desk in it. Uh, bed’s kinda short though ... if you wanna trade. But I’ll run down and get those doodads and that map for ya”. Thunk heads to the lower deck and gathers up the nautical gear and @searchbot for anything else useful.
You search the surrounding area and you find seaweed
Thunk runs the nautical gear back up to Quaid, “Here ya go, uhhh... Do we call you Captain now? Where we going anyway? How do you know if we’re on course? All I can see is water and that guy o’er there.”
Thunk heads over and yells at the guy on the whale in his best cowboy accent. “Howdy partner! That’s a fine look in’ mount you’ve got there”
he looks like the lunch folks from the harbor.
OOC: this made me laugh so hard
:9
Khan thinks the whale rider looks dressed like.. something familiar. He goes down for a closer look.
Khan thinking the whale rider maybe one of his sea-elf cousins climbs down from the crow’s nest.
As he approaches the edge he realizes it’s not a sea-elf but one of the vile merfolk.
roll the dice?
If you are wanting to attack it, you can call to rolld20 (put an @ in front of it) you must roll lower than your attack to hit it.
@rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 7.
reloading the cannon. trying to grab the fish true the hatch where the cannon is. @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 3.
you grab the fish and pull it in.
OOC: their is 9 cannonballs left, plus the already loaded cannons.
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