Web 3.0 And Its Shortcomings

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▶️ Watch on 3Speak


We are still in the early stages of Web 3.0. There is no doubt about this. We still need a lot of infrastructure.

That said, there are some glaring weaknesses regarding Web3 that can be addressed rather quickly.

In this video I discuss how we are lacking in just that: video. When we look at value of platforms, this is key.


▶️ 3Speak



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8 comments
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Am impressed by how much you took time to bring out this mishappenings on Web 3 and I hope the developers deal with when they get such information like this 9n

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Sometimes in as much as we believe that we are the future and we will take others we still need to make some adjustments in what is needed to be taken

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I agree. There isn't much video in Web3, and I can understand why. Twitch and YT still offer better reach and earnings compared to Web3. It might be a chicken and egg problem where the revenue is low because there are few people, and vice versa.

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Even though it seems there is yet much manifestations of Web3 now, I still strongly believe it will grow and manifest more

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Web 3 is a new technology so it is expected that there should a few things to correct. When we take into consideration your views and adjust in that direction, we will see much improvement

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Summary:
In this video, Task talks about the importance of video content in the Web 3 space, highlighting the significant value and mass appeal of video compared to other forms of media like text and audio. He emphasizes the need for Web 3 platforms to focus on incorporating video content to attract more users and compete with alternative platforms like Rumble, which have thrived due to their video-centric approach. Task discusses the limitations and shortcomings of Web 3 in terms of video content and urges for a shift in focus towards enhancing video capabilities on these platforms to drive mass adoption.

Detailed Analysis:
Task starts the video by introducing the topic of Web 3 and its current shortcomings, particularly in the realm of video content. He shares his insights on the immense value associated with video content and its popularity compared to other forms of media like gaming and audio. Task mentions established players in the video industry such as Disney, Warner Brothers, and YouTube, emphasizing the massive valuation and audience appeal of video content.

He delves into the idea that Web 3 platforms need to prioritize video content to attract users on a larger scale. Task highlights the significance of video in engaging audiences and driving traffic, pointing out that a prominent platform, X, saw the majority of user activities revolving around video consumption. He stresses that the future of Web 3 lies in focusing on video content creation and sharing.

Task also touches upon the rise of alternative video platforms like Rumble and discusses their success despite certain limitations. He cautions about the control these platforms exert over user content and underscores the need for Web 3 platforms to provide a more decentralized and user-friendly video experience.

Throughout the video, Task emphasizes the importance of adapting to the evolving media landscape, especially the widespread preference for video content over traditional text-based platforms. He advocates for a shift towards integrating video capabilities into Web 3 platforms to enhance user engagement and compete effectively in the digital space. Task concludes by encouraging viewers to embrace the changing media landscape and adapt to the increasing demand for video content in the Web 3 environment.


Notice: This is an AI-generated summary based on a transcript of the video. The summarization of the videos in this channel was requested/approved by the channel owner.

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