SHARE YOUR BATTLE CHALLENGE! ⛰️GRUND!

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Last week, we went underwater as our challenge demanded. This week, we return to dry land where we would face more foes. Thankfully, we have the might Grund on our side!

GRUND

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Grund is a Chaos Legion Monsters that gets a lot of hype. With those stats, I can understand why the hype exists. Grund costs a massive 10 mana but has just 3x damage which increases to 4x at level 3. This may look small but it definitely is not when you consider his Double Strike ability! That gives him 8x damage at level 4 in one go. Best part is that, if he misses the first hit, he gets another chance to cause 4x damage.

Trample is a great addition to this guy. After doing 8x damage on a high health monsters or two with average health, he gets to do another 4x damage on the next unfortunate monster in line. If the conditions are right in the Stampede ruleset, this guy can be an absolute terror.

If all these were not already enough, Grund still proves to be a terror with the addition of Cripple. Healers are going to have a problem with this.

In order not to make Grund too powerful, he was given a speed of 3x which he maintains up till max level. It's not so bad, though, because he has a high health. His health at level 1 is 10x but at level 2, it becomes 11x. Eventually, it becomes 13x!



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The Combat Rules and My Strategy

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COMBAT RULESimage.png
MODIFICATIONSAIM TRUE, UNPROTECTED
ACTIVE SPLINTERSWATER, EARTH, DRAGON



Below is the info of my lineup👇:

SUMMONERimage.png
NAMEOBSIDIAN
SPLINTEREARTH
EDITIONCHAOS LEGION
RARITYRARE
LEVEL4
MANA COST4
BUFFS+1 MAGIC DAMAGE

Obsidian is the only Earth summoner that I have in my collection so I don't have a choice but to use her. Well, she is a summoner that delivers most of the time so I am not complaining. Let's see how much difference her +1 magic damage would have in this battle.

MONSTER 1image.png
NAMEGRUND
SPLINTEREARTH
EDITIONCHAOS LEGION
RARITYEPIC
LEVEL3
MANA COST10
ATTACK4X MELEE ATTACK
SPEED3X
HEALTH11X
TOUGHNESS0
ABILITIESDOUBLE STRIKE

Serving as the tank is the lizard man himself! Since there would be no armor in the game, Grund's high health should be helpful in defending the frontline. Also, the lack of armor makes it possible for Grund to do some serious damage with is massive double strike attacks.

MONSTER 2image.png
NAMEREGAL PERYTON
SPLINTEREARTH
EDITIONCHAOS LEGION
RARITYRARE
LEVEL4
MANA COST5
ATTACK2X MAGIC ATTACK
SPEED6X
HEALTH6X
TOUGHNESS0
ABILITIESFLYING

Next on the line is Regal Peryton! Normaly, I would have put this monster in the second position because of his high speed. He would have been able to stand a chance against ranged snipe attacks if there are any but Aim True ruleset nullifies this. Well, the high speed will let him attack quickly and do some fast damage.

MONSTER 3image.png
NAMEMAGI OF CHAOS
SPLINTERNEUTRAL
EDITIONCHAOS LEGION
RARITYEPIC
LEVEL3
MANA COST6
ATTACK3X MAGIC ATTACK
SPEED2X
HEALTH6X
TOUGHNESS0
ABILITIESNONE AT LEVEL 1

Magi of Chaos is here just to add to the fire power. 3x magic damage is already huge but it gets better with Obsidian's buff!

MONSTER 4image.png
NAMEGOBLIN PSYCHIC
SPLINTEREARTH
EDITIONCHAOS LEGION
RARITYCOMMON
LEVEL5
MANA COST6
ATTACK2X MAGIC ATTACK
SPEED1X
HEALTH5X
TOUGHNESS0
ABILITIESTANK HEAL, AFFLICTION

There are no shields in this battle right? That shouldn't be a problem because I have Goblin Psychic to keep the tank alive with his healing abilities. Best part about this guy is that he can stop the other team from healing their tank with his affliction ability. How fun is that?!

MONSTER 5image.png
NAMESUPPLY RUNNER
SPLINTERNEUTRAL
EDITIONCHAOS LEGION
RARITYCOMMON
LEVEL5
MANA COST6
ATTACK2X RANGED ATTACK
SPEED4X
HEALTH5X
TOUGHNESS0
ABILITIESSWIFTNESS

Earth monsters are generally pretty slow. I really don't want my monsters be really slow in this battle so I have decided to use Supply Runner. This guy's swiftness should make a difference in this battle. Let's see how that works out.

MONSTER 6image.png
NAMEHUNTER JARX
SPLINTEREARTH
EDITIONCHAOS LEGION
RARITYEPIC
LEVEL3
MANA COST6
ATTACK4X RANGED ATTACK
SPEED2X
HEALTH7X
TOUGHNESS0
ABILITIESSNIPE

Normally I would not play Jarx because he misses a lot but the Aim True ruleset is going to help with that. His 4x ranged damage is something that I am excited to see in action.



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The Battle Highlights

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My SplinterEnemy's Splinter
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Strategy

I really want to take advantage of the unprotected ruleset. The quicker I hit the other side the faster I can get this battle over with. Affliction should also help with this a lot. The other side will have a tough time healing their tank.



Round 1:

  • The summoners start the battle with their buffs. Both Obsidians add +1 damage to their magic monsters.
  • Supply Runner brings out the supplies and makes his allies faster.
  • Mycelic Slipspawn taunts my monsters and they are forced to attack it.
  • Regal Peryton, Supply Runner, Magi of Chaos and Hunter Jarx bravely take out the taunter.
  • The other Regal Peryton and Venari Spellsmith throw their weak attacks at Grund with the spellsmith dispelling Grund's added speed.
  • Grund launches a double strike attack on the Mycelic Infantry reducing his health to 3x.
  • Goblin Psychic heals Grund before destroying the Mycelic Infantry.
  • The other Goblin Psychic and Goblin Tower throw their weapons at Grund. Blast hits Regal Peryton.

Round 2:

  • The two Regal Peryton start with quick attacks. Mine hits the enemy's while the enemy's hits Grund.
  • Supply Runner and Magi of Chaos finish up the other Rega Peryton.
  • Hunter Jarx snipes at Venari Spellsmith and takes him out with his massive 4x damage.
  • It's Grund's turn and he doesn't waste it. He destroys Goblin Psychic with a 4x attack before doing the same to the Goblin Tower.
  • Goblin Psychic restores some of the hero's health.
    DEFEATED!



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Victory!

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Two Earth teams but only one came out on top. Sure the ruleset says we were unprotected but only one ream was truly unprotected. It is clear now which team that was.

CLICK HERE TO WATCH THE BATTLE



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Did My Strategy Work?

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My strategy was perfect! I was able to totally exploit the unprotected ruleset with Grund's double strike. He did massive amounts of damage without having to worry about armor. I give the enemy a thumbs up for using a Shield monster like Mycelic Infantry but it just was not enough to stop the entire fire power.

Using Goblin Psychic was also a great idea. He did not get to apply affliction but he was able to heal Grund giving the monster the chance to do his job.



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Do I like Grund?

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Well of course I like Grund. Who doesn't? Grund is undoubtedly one of the more popular Chaos Legion monsters. When I started playing the game last year, I knew I wanted to get a Grund and that's what I did. I have the monster at level 3 and he has been very effective. I hope to use this monster at level 4 one day so that I can try out double strike with trample!



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And That's All For Today!

  • All images used in this post are from the Splinterlands game.
  • All GIFs used are screen recordings from the Spinterlands game edited on GIPHY.
  • All dividers were made by me with Canva.
  • Don't be shy :) Join Splinterlands by clicking on THIS LINK.



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Thanks for your time!

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