LIFE COMPS - SPLINTERLANDS [PT-BR/ENG]

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© Ukyron3

Click here to English Version.

INTRODUÇÃO

O elemento de Vida sempre foi um dos que eu menos utilizei em Splinterlands, não por achar ruim mas sim por não saber exatamente como tirar proveito de suas composições. Antigamente a invocadora Lorna era muito mais acessível e me permitia experimentar muitas coisas, mas com os preços atuais eu havia desistido de usar esse elemento.

Ontem eu fiz o aluguel de muitas cartas de vida e resolvi testar composições diferentes e obtive experiências muito boas que eu quero compartilhar hoje com vocês, eu espero que gostem!

LIFE COMPS

As composições de Vida podem variar bastante pois esse elemento conta com cartas muito diferentes, conseguindo criar composições de arqueiros, composições de assassinos, magos, focadas em cura ou em debuffs. Com tudo isso fica difícil prever exatamente qual vai ser o time da pessoa, e você pode utilizar essa versatilidade ao seu favor.

Source.

Vou mostrar para vocês duas partidas onde a minha composição de vida possui algumas cartas semelhantes e outras que se diferem, tornando o objetivo da composição completamente diferente, mas sempre prezando pela versatilidade de conseguir lidar com tipos diferentes de inimigos.

VENCENDO A MAGIA

Batalha.

Este é um ótimo exemplo. Dos três elementos disponíveis havia a possibilidade de composições mágicas , físicas ou arqueiras , então na dúvida sobre o que o oponente escolheria eu optei por diversificar também meus tipos de dano utilizando um pouco de cada.

No quesito tank eu escolhi o Lord Arianthus que é "pau pra toda obra", conseguindo resistir à todos os tipos de ataques e revidando 2/3 deles, além da Angel of Light para prover Tank Heal constante e lhe dar Resurrect . Para tornar a composição ainda mais resiliente eu selecionei a Djinn Renova para prover cura com a habilidade Triage ao Air Elemental caso ele fosse focado por Sneaks , sendo que naturalmente ele já é muito bom para lidar com eles por conta da sua alta chance de esquiva com seu Dodge e a velocidade alta .

A composição inimiga veio muito forte e totalmente focada no dano mágico, mas o fato da minha composição estar preparada para todas as possibilidades me permitiu lidar bem com a composição inimiga e vencê-lo sem muitas dificuldades.

CONTROLANDO O CAMPO

Batalha.

Eis um confronto onde as duas composições eram muito parecidas, focadas em um Tank resistente com muita cura, controle de campo com habilidades de suporte e geração de armadura, além de um arqueiro com alta chance de esquiva na última posição para lidar com possíveis Sneaks .

Porém apesar de parecidas a minha composição se saiu melhor por alguns detalhes. O principal diferencial da minha composição foi a escolha da Time Mage que além afetar todo time inimigo mais lento com Slow ainda conseguiu counterar perfeitamente a geração de armadura da Spirit of the Forest com a habilidade Rust e isso fez com que o dano das minhas unidades pudesse ser muito mais acertivo.

Uma preocupação entre essa disputa de Tanks seria a capacidade do Goblin Psychic de anular a cura do meu Uriel the Purifier com sua habilidade Affliction , mas neste caso a habilidade Recharge do Uriel (uma habilidade que eu geralmente odeio) veio muito a calhar, pois em um único ataque ele conseguiu lidar com o Tank inimigo e impedir sua tripla cura de ganhar o jogo.

CONSIDERAÇÕES FINAIS

Essa versatilidade do elemento de Vida o torna muito bom para ser imprevisível e também lidar com a imprevisibilidade, sendo este um fator muito importante para conseguir vencer no Splinterlands, pois uma composição fácil de se prever pode ser facilmente counterada. Sabendo disso nós devemos sempre buscar fazer o oposto do que o oponente espera para surpreendê-lo com composições fortes e que não sejam facilmente counteradas.

Muito obrigado a todos que leram até aqui, espero que tenham gostado. Se vocês curtirem meus conteúdos, peço que deixem o seu voto na postagem e sigam o meu perfil para poderem acompanhar as futuras postagens.

Se o Rei não se mover, seus súditos não irão segui-lo.

#Splinterlands #Play2earn






© Ukyron3

INTRODUCTION

The Life Element was always one of the ones I used the least in Splinterlands, not because I think it's bad but because I don't know exactly how to take advantage of his compositions. In the past the Lorna summoner was much more accessible and allowed me to try many things, but with the current prices I had given up on using this element.

Yesterday I rented a lot of life cards and decided to test different compositions and got very good experiences that I want to share with you today, I hope you like it!

LIFE COMPS

The compositions of Life can vary a lot because this element has very different cards, managing to create compositions of archers, compositions of assassins, mages, focused on healing or debuffs. With all this, it is difficult to predict exactly which team will be the person, and you can use this versatility to your advantage.

Source.

I'm going to show you two games where my life composition has some similar cards and others that differ, making the composition objective completely different, but always valuing the versatility of being able to deal with different types of enemies.

BEANING THE MAGIC

Battle.

This is a great example. Of the three available elements there was the possibility of magic compositions , physical compositions or archers , so when in doubt about what the opponent would choose I chose to also diversify my damage types using a little of each.

In terms of tanking, I chose the Lord Arianthus who is "jack of all trades", managing to resist all types of attacks and retaliating 2/3 of them, in addition to the Angel of Light to provide Tank Heal constant and give you Resurrect . To make the composition even more resilient I selected the Djinn Renova to provide healing with the Triage skill to the Air Elemental if it was focused by Sneaks , and naturally he is already very good at dealing with them because of his high dodge chance with his Dodge and high speed .

The enemy composition came very strong and totally focused on magic damage, but the fact that my composition was prepared for all possibilities allowed me to deal well with the enemy composition and beat him without much difficulty.

CONTROLLING THE FIELD

Battle.

Here's a match where the two compositions were very similar, focused on a tough Tank with lots of healing, field control with support abilities and armor generation, as well as an archer with a high chance of dodging in the last position to deal with possible Sneaks .

But despite being similar, my composition came out better for some details. The main differentiator of my composition was the choice of Time Mage that in addition to affect every slower enemy team with Slow still managed to perfectly counter Spirit of the Forest armor generation with the Rust skill and this made my units damage could be very more assertive.

One concern among this Tanks battle would be the ability of the Goblin Psychic to nullify my Uriel the Purifier's healing with his Affliction ability , but in this case Uriel's Recharge skill (an skill I usually hate) came in very handy as in a single attack he managed to deal with the enemy Tank and prevent his triple heal from winning the game.

FINAL CONSIDERATIONS

This versatility of the Life element makes him very good at being unpredictable and also dealing with unpredictability, which is a very important factor to be able to win in Splinterlands, as a composition easy to predict can be easily countered. Knowing this we should always seek to do the opposite of what the opponent expects to surprise him with strong compositions that are not easily countered.

Thank you so much to everyone who read this far, I hope you enjoyed it. If you like my content, I ask you to send your vote on the post and follow my profile so you can read future posts.

If the king doesn't move then his subjects won't follow.

#Splinterlands #Play2earn




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19 comments
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It's fascinating when Lord Arianthus abilities come into play. Best case such as in your battle is when enemy comes with Magic monsters, big mistake. His magic reflect is very useful against them and the thorns just crushes. As you rightly put it, that card is indeed a jack of all trade😆💯.

Uriel the purifier is just a monster on his own, absolutely magestic when his recharge and Heal comes to into action. I do enjoy matching him with Adelade, her repair too makes him a beast.

Brilliant demonstration of useful cards as always. Appreciate the tips😊🔥

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The Uriel + Adelade combo is really good but the Recharge is something that bothers me a lot so I avoid using it because of that

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Very True. Though once recharged, goes on smashing -0.
May the season bring good loots🍀

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The older life splinters are beast. Keep beastin too Lock.

!LOL
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!MEME

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!PGM
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Thank you very much for your support!

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that composition with ANGEL OF LIGHT and URIEL is simply beautiful !PGM !LOL

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Obrigado por promover a comunidade Hive-BR em suas postagens.

Vamos seguir fortalecendo a Hive

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