Splinterlands Business Model

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▶️ Watch on 3Speak


Click here to English Version.

Mais uma imagem foi publicada referente aos requisitos de SPS em Stake sobre o qual eu já havia inicialmente debatido numa postagem anterior mas com essas novas informações eu pude interpretar possibilidades interessantes que valiam à pena serem refletidas em público, então decidi trazer este vídeo pra vocês para falarmos sobre como a decisão do Splinterlands poderá afetar a economia do jogo mas principalmente sobre como isso está refletindo (na minha opinião) o novo modelo de negócios que a equipe quer adotar ao buscar como público alvo jogadores-investidores.

Fonte.

Além disso no final do vídeo eu abordo uma ideia que poderia ser uma estratégia perfeita para combinar os requisitos de SPS em Stake com a necessidade dos jogadores com pouco investimento por esse recurso através de um sistema de missões que promoveria bastante interação, engajamento, dedicação e poderia atrair, fidelizar e incentivar novos jogadores. Quer saber mais sobre essa ideia? Então assista o vídeo até o final!

Muito obrigado a todos que acompanharam esse vídeo, espero que tenham gostado. Se vocês curtirem meus conteúdos, peço que deixem o seu voto na postagem e sigam o meu perfil para poderem acompanhar as futuras postagens.

Se o Rei não se mover, seus súditos não irão segui-lo.

Twitter.

One more image was published regarding the SPS Stake requirements which I had initially discussed in a previous post but with this new information I could interpret interesting possibilities worth reflecting on in public, so I decided to bring this video to talk about how Splinterlands might affect the game economy but mainly about how this is reflecting (in my opinion) the new business model that the team wants to adopt by seeking as target audience players-investors.

Source.

Also at the end of the video I discuss an idea that could be a perfect strategy to combine SPS Stake requirement with the need of players with little investment for this resource through a mission system that would promote a lot of interaction, engagement, dedication and could attract, retain and encourage new players. Want to know more about this idea? Then watch the video to the end!

The video is Portuguese only, but if the English-speaking audience is interested in the content, please comment so that I can make this explanation through texts translated into English.

Thank you so much to everyone who read this far, I hope you enjoyed it. If you like my content, I ask you to send your vote on the post and follow my profile so you can read future posts.

If the king doesn't move then his subjects won't follow.

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16 comments
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Bom trabalho.

!1UP

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It's going to be nice earning a little 30% bonus!
!PGM

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(Edited)

the problem is that extra 30% costs A LOT hahaha

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already got it on lock been stackin! At least for the gold levels I normally hit lol

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Perhaps you can add english subtitles for the english speaking audience! A little bit more time in the content creation but definitely a huge plus :D

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I really want to do this but I still need to learn how. I have little experience with editing, but I will do it as soon as possible!

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I really hope the team will reconsider those requirements a bit. I'm nowhere near my goal 😖

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