The Finished Battle | Five Alive Ruleset

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We have like 3 more days left to the the end of the first season after Glint reward got introduced to the system, currently I earn 400 glint per each any battle I win and currently my season reward is already at 60k glint which means after the restock next season, I can easily the 10 master draw which will cost 50k glint in total before the next batch which will be 7500 glint per one. I kind of love this new season because we don't see shitty cards anymore nor do we get merit an portions which somethings are more than the cards we ought to get on a normal day, now my wish is to get the cards I'm really hoping for. This week splinterland battle mage challenge is here again and this time around the ruleset given is the Five alive rule which means we get to use only 5 units card, to me it is just a standard rule set even if we have to use 5 cards instead of 6 because there is no strategy attached to this rule set, you just have to bring in your best cards to fill up the spot.

Checking out one of the battle I had with the ruleset, I had to focus on the other ruleset and picked a strategy from there, we had Five alive, Armored up which give all cards extra 2 armour and odd out which allow only odd mana cards in this particular battle, we also had 53 mana capped which is more than enough to pick between element like life, death and dragon. So I decided to pick dragon paired with death element and the major reason was because I had enough odd cards with strong strength in this element.

Screenshot 2024-04-12 at 20.57.20.png

battle link

First of all, I picked Robo dragon knight as my frontline with incredible abilities combo which include void to reduce magic attacks, divine shield to ignore first damage, Piercing to pierce through armour, return fire to deal damage back range card and magic reflect to deal damage back to magic cards, this card is always good for a frontline then I placed Carnage titan next to it with the double strike ability, shield to reduce damage from melee and range card and lastly reach ability to allow it attack from the second position, Djinn Muirat as my only magic cards which is maxed and had all abilities. Dragon jumper is my best opportunity cards to us in this battle and also with a stun which can be of good use and lastly is sand worm with sneak ability.

I wont say the battle went really well at first because my opponent actually came in with some of his best and also decide to use a taunt based card which hold in some of my attacks but they are strong enough to destroy it, he also came in with magic cards as his major but I have some counter magic abilities in place, his triage was really working because it keep on healing his cards while my stun also show some amazing performance and I was able to break through his frontline and I won the battle free and fair.


THANKS FOR READING! CONTINUE PLAYING SPLINTERLANDS AND EARN THOSE JUICY REWARD




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