SHARE YOUR BATTLE ! WEEKLY CHALLENGE || SILENT SHA-VI
Ruleset for this time is SUPER SNEAK and UP CLOSE & PERSONAL with 27 mana. SUPER SNEAK is a situation where All Melee attack Monsters have the Sneak ability. UP CLOSE & PERSONAL is a situation where Only Monsters with Melee attack may be used in battles.
Luckily Focus for today is Death Splinter, so I can use DOUBLE-DEMORALIZE for the Ruleset this time.
My Line-Up
Cards | Ability | Reason |
---|---|---|
Reduce 1 Attack Point to All Enemies Melee Monster | to do the Double Demoralize combination in Death Splinter, I need Zintar Mortalis (or you can also use Crypt Mancer). | |
Piercing (Lv4) | The reason I chose Goblin Mech is because the amount of Mana provided is quite a lot, has a high Attack Point, and has PIERCING which is devoted to penetrating the opponent's ARMOR. | |
Flying + Reach (Lv1) | Corrupted Pegasus is a card that I managed to get for a fairly cheap rent, so I didn't waste it by using it in this battle. | |
Demoralize (Lv1) | One of the monsters that is quite useful when in the UP CLOSE & PERSONAL ruleset. | |
Sneak (Lv4) | I prefer to use Silent-Sha-vi which has 3 Attack Points because there is a possibility that the opponent will use Disintegrator and put the Monster that has SHIELD in the last position. | |
Sneak (Lv1) | Melee Monster with the highest attack points I have. | |
Shield (Lv2) | In order to block the consecutive attacks from Melee Monsters (which usually have high Attack points), I use Harklaw which has SHIELD and high Health Points. |
BATTLE START !!!
The opponent chooses to use Kelya Frendul (Add 1 SPEED and ARMOR to All Allies Monster). The monsters brought by the opponent to the Battle Arena this time mostly had quite a lot of ARMOR. Opponents also place 2 monsters that have a high chance of avoiding Melee & Ranged Attack (Serpent of Eld and Diemonshark)
After all abilities are applied.....
Kelya Frendul's Ability gives additional 1 SPEED and ARMOR to All opposing Monsters. Additional abilities from Monsters in the form of reducing 1 Attack point aimed at all of my Melee Monsters are carried out by Disintegrator.
Zintar Mortalis's Ability reduce 1 Attack point to all enemies Melee Monsters. Additional abilities from Monsters in the form of reducing 1 Attack point aimed at all of my Melee Monsters are carried out by Disintegrator.
With a reduction of Attack points by 2, making all enemy Melee Monsters only have Attack points totaling 1. This makes Harklaw not get the slightest wound even though they are attacked by almost all enemy Monsters (other than those in first position). It was because Harklaw had the SHIELD ability.
Meanwhile, the opposing monster in the first position can only injure 1 ARMOR belonging to Goblin Mech every round.
Serpent of Eld finally defeated before Round 2 finished. Even though Serpent of Eld has the DODGE ability, this ability can't always save him.
Flying Squid defeated in round 3 with a total of 9 points of attack he received in 3 attacks (8 Health Points and 1 ARMOR). If only Goblin Mech didn't have PIERCING, then Flying Squid could only lose in round 4.
Meanwhile Diemonshark has already lost his ARMOR after receiving consecutive attacks from my monsters other than first position (although some of them failed to land their attacks on Diemonshark)
Finally Diemonshark lost in Round 4.
Followed by *** Deeplurker *** who was defeated in round 5.
The rest were defeated in the 6th round. The attack from the opposite party in the end was only able to destroy the ARMOR of Goblin Mech.
To see the full battle, you can watch it at >> FULL BATTLE LINK
And this is the challenge link >> CHALLENGE LINK
STRATEGY (Did your strategy work? What will you try differently next time?)
This strategy works very well, renting Zintar Mortalis level 3 can maximize the attack of Silent Sha-vi (if I only rent Zintar Mortalis level 1, then I can only use Silent Sha-vi's attack point a maximum of 2 points even at level 4 though)
Another strategy I want to try (if I get the same chance) is to replace Corrupted Pegasus with Gorlodon which has 3 attack points.
Do you like Silent Sha-vi?
I don't use Silent Sha-vi often, so I can't say whether I like it or not. Maybe if the amount of Mana in battle is low, Silent Sha-vi is quite useful. Meanwhile, if the amount of Mana available is quite a lot, Silent Sha-vi is not very useful (and I prefer Sand Worm)
Silent Sha-vi may be superior in terms of SPEED when compared to Sand Worm, but Sand Worm can be used in various Elements because it is a Neutral card. Silent Sha-vi at level 1 can also become useless when the opponent uses Disintegrator and the Monster in his last position has the SHIELD ability.
That was my little review of *** Silent Sha-vi***. Throughout the battle using Death Splinter, I rarely used Silent Sha-vi, so I couldn't see further what advantage he had.
Thank you for visiting and taking the time to read. See you in the next post....
Thanks to:
https://twitter.com/My_Name_Ikhsan/status/1538864144514154497
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One of the easiest wins I’ve seen for a while, using harklaw with his shield was a good strategy, only thorns would have beaten you.
Yes, it's true.
If my daily focus was earth, I would definitely use Mylor Crowling (Thorn).
And luckily, the opponent's last 5 battles, he only focused on using water.
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Thanks for sharing! - @libertycrypto27
Good Battle and good considerations about Silent Sha Vi!