RE: Serfdom & Sorcery #8 - Welcome New Users!

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I'm not sure about the new player protection as I was robbed several times.

New players also can not withdraw in the first ten days if signing up.



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I'll edit the part about withdrawing for new players immediately. Thank you for the correction.

Also, the protections definitely should be there. You have protections available through purchasing a hovel, but that's after you've saved about 10K to purchase one. On the other hand, I understood that the game prevented pillaging for those players with a total coin count below a certain amount (4K was my last recollection of it). I'll bring it up in Discord and tag you on it.

JBoss now has the game running through a new program that keeps the gameplay running continuously. If a crash occurs, the bot is coded to auto-start again. We'll see how that goes this evening. The current goal is the stability of gameplay. However, the devs are pretty responsive to protections that were there but aren't.

I have no admin or dev role here, but I apologize for the trouble. Pillaging is part of the game, but new players need some protection.

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Are the devs updating game updates/upgrades in a news/anouncements channel? If not they should be.

Thanks for the help. ๐Ÿ˜‰๐Ÿ˜๐Ÿ’‹

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Youโ€™re very welcome for the help. I apologize for the embarrassing errors.

Updates are normally announced in the โ€œupdatesโ€ channel on discord. Insofar are article announcements are concerned, devs like bobthebuilder and dynamicrypto would take that lead.

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(Edited)

The update is complete on the withdrawals for new players.

EDIT: I am incorrect regarding the protections for new players. Currently, there are none. The only protections available from pillaging are:

  • Purchase a hovel at the earliest opportunity (10K DBLN)
  • Purchase a castle

On another note, I think protections for new players are important. Above a certain level, and everything should be fair game. However, that's just my opinion.

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