The Power of Fire & Regret

My Today's Splinterlands Battle Challenge Secret!!

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Fire & Regret

This combat condition can be extremely productive since range attackers are reluctant to venture onto the battleground because doing so might lead to serious problems if they try to bring in a large number of range attackers. When this rule is applied during battle, all units will possess this ability, and range attackers that strike their target will automatically return the damage they caused to their opponent.

The Damage returned is determined by dividing the attacker's damage by two and rounding up.
Reflected magic attacks do not do damage to ranged attack units equipped with the Reflection Shield ability.

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If you see the Amplify Ability on a monster card or summoner, you should be extra cautious when fighting since it will double the damage, which might affect your strategy and cause you to lose the game. Amplify Ability will enhance the damage of Fire and Regret.

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My Battle Mage Secret

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Now lets discuss the battle that ive encounter on this Fire and regret Challenge, on the three battle condition appear one of hardest one on this is the Fog of war because i could not use sneak attacking monster which i needed the most becuase i am afraid of using cards that had range attack. Although there is a Holy Protection which mean help my monster be invulnerable for 1 time attack still its not enough to protect your monster all the time.

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A decent place to start with the fight is considering the 32 mana limitations. I planned to utilize the water element for Kulu MasterMind as I had four elements to pick from, however it appears Fog of War doesn't want me to experiment with that approach with water. I chose Death Element over Fire and Earth because Death Summoner has the ability to debuff magic damage and lower health. Nevertheless, I quickly changed it to Octavia Shadowmeld instead of choosing Thadius Brood, which allowed me to summon one gladiator card onto the field and debuff just one vitality. still extremely good for the start of clash.

Early Match up

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My primary objective in the fight is to protect my one and only gladiator card, Witch of Warwick. as early in the battle, no one on the other side is able to damage him while Fog of War has been activated. Even though I checked his cards in round 1, I could tell something wasn't right. He had already used four cards with range attack, and even if the Fire & Regret are recognizable, He still insist to play with those cards and I believe he was in an awful situation. In my position, I was able to get ready for the rule set and limit my usage of distant attackers. I only put 1 range attack with the purpose to use the Martyr Ability. This way, when it dies, my nearby monster on the field would instantly get an added benefit of stats.

Mid-Game Encounter

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I was surprised in the middle of the battle that my opponent could withstand my strike and that, despite spite of the Fire and Regret rule set, he was still able to engage in head-to-head combat. However, I was a little concerned that my magic weapon wouldn't hold up against his firepower. However, because it's only that we are middle of the fight, a lot might still go wrong due to the Fire and Regret Rule.

End Game

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My opponent was able to deal more damage on my monster, which made the combat a bit more challenging. Nevertheless, the leech attack's efficacy worked in my favor. As he maintained his striking power, the damage from the range attack returned to them, causing them to steadily lose health while I continued to give health to my monster. This allowed me to prolong the confrontation.

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The Holy Protection Buff from the Battle Condition is one major part of my sucess. while the gladiator card which is Witch of Warwick is growing more powerful Because of his bloodlust, and the damage he imposed over the entire fight was remarkable.

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Splinterlands Battle Link ✍️

Ranked Battle

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Fire and Regret

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Video Battle Challenge

Check My Battle

(Unsupported https://youtu.be/aEd1rDCxdYg )

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