Warhammer 40k - Battle Report vs Sisters of Battle, thoughts...

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(Edited)

Good day everyone! I am Zak Ludick, writing to you from a warm Cape Town (with a bit of unseasonal rain) and this is the Warhammer 40,000 tabletop hobby!

I still owed the community one last Battle Report and then I am all caught up with the battles that I have been playing of 10th Edition 40k. This is great since I have another game lined up for tomorrow and for Thursday night as well!

For this battle, I faced off against Tanya Leone, a Sisters of Battle player whom I had chatted a lot, helped her and other newbies in their games a bit, but had never had the opportunity to fight!

We arranged to play a game 2 weeks ago and this is how it turned out!

Pregame Rolls

First off to help speed up the process of setting up a game we used the Leviathan Tournament Companion rules to generate our mission before hand.

This is basically a list of predetermined Primary Missions alongside Mission Rules and Deployment types. It then also gives you a variety of standard Terrain Layouts that is a rough Guide to how terrain should be placed.

The rules also state that with these layouts there are no set measurements as it is a guide and battlefields may still differ slightly, this is all perfectly fine.

Using a Google random number generator I rolled a 3 and thus we play C:

The main Mission is The Ritual which is where there is only a single Objective in the centre of the No Man's Land. You then perform an action instead of shooting (and cannot declare a charge afterwards) to set up another Objective within No Man's Land but within 9" of the centre objective.

The Mission Rule is Scrambler Fields which does not effect either army as we have zero Reserves, Deep Strikes, Infiltrators or Scouts. This rule pretty much prevents people from using any of those rules to get close to an objective.

The Deployment type is Sweeping Engagement which is the strange little triangles the you set up on.

Finally, I rolled a three for the terrain Layout.

We then rolled for Attacked and Defender at Sword and Board Hobby Shop, which is where we played our game!

I won this roll-off and chose Attacker, letting Tanya place down her first Model.

Deployment

We exchanged unit for unit with the deployment. I find that with large amounts of units that this is where the tone for a game is set. Success or failure is often determined during the deployment phase of the game!

A lot of what I have deployed is in position because of something Tanya deployed. I had some serious plans regarding the Primary Mission, targets for my units as well as defensive actions that I would take based on what ends up being targeted from her side.

On my Right flank I have Bjorn, the two Iron Priests, Ballistus Dreadnought, Wulfen Dreadnought and Vinidator (Stormspear!)


On my right flank I have the Land Raider, both Razorbacks, the other Vindicator and the Redemptor Dreadnought (Sven).

This is a close up of the picture below.

The Sister's Deployment from left to right are: Zepherym, Retributor Squad, Repentia, 2x 2 Penitent Engines, 1 unit of Paragons led my Morven Vahl, Rhino with Sacrescants and Junith inside, Castigator behind all that, then Exorcist, another unit of Retributors and another unit of Paragons.

We then rolled for first turn and.... I won, so I go first!

Turn 1

What happened next was that we played only two rounds each. It was quick and bloody and a lot of things died.

My first action was to declare an Oath of Moment on Morven's unit of Paragons. I then ignored them and shot and destroyed the Exorcist! It exploded, damaging 5 Sisters units!

I then blew up the Paragons mentioned before and used the Ballistus Dreadnought to put down Morven.

Lastly, I destroyed the Rhino transport and it also exploded! Dealing even more damage to Sister's units!

What I did manage to do was use the one Grey Hunter pack to do the Ritual and place a second objective marker. I now have control of the one in the middle as well as the one I just placed!

I positioned my Dreadnoughts and Characters in such a way that Bjorn and the Wulfen Dreadnought would shield the Ballistus Dreadnought.

Tanya's response was to Charge forward with the Penitent Engines. The Castigator managed to do decent damage to Bjorn.

Here is another view of my additional objective marker.

Left flank was turned into a bowling Alley for my Lascannons!

Repentia get ready to charge the Dreadnoughts but failed their Charge action!

However the Penitent Engines are quite fast and will be closing that distance in a single turn!

Junith and Sacresants get ready to charge into the Land Raider... to negigable effect. The Blood Claws are coming for them!

Like I said the Penitent Engines made it and 2 v 1 combat against my Dreadnoughts happened. Tanya managed to kill both the Wulfen Dreadnought and Bjorn the Fell Handed this way!

Sometimes when you need to save a bunch of 4+ Invulnerable saves this happens... lol

Turn 2 & Conclusion

Regardless. What happened after this was that the Penitent Engines and the Repentia Squad were wiped out. The 2 of the Penitent Engines Exploded and so did one of my Dreadnoughts. This nearly killed my Iron Priests! lol

I also managed to take out the Sacresants, Junith and 2 of the 3 Paragons on the other side of the battlefield.

I plonked down another Objective Marker with the other Grey Hunter pack and sat pretty.

Tanya responded with some Retributor shooting and the Castigator was still rolling around doing damage. The Land Raider was reduced to Below Half wounds and I got to activate Power of the Machine Spirit and shot back at that unit, rendering their shooting ability to fairly useless.

In the end of 2 turns our scores were:

Space Wolves - 44VP
Adepta Sororitas - 33VP

If it was a tournament however, I would have argued to be allowed to score my Primary VP because the game was dragged out to over 2.5 hours for only 2 turns.

I would have scroed 15VP in Turn 3, 15VP in Turn 4 and cap out at +10VP on turn 5.

This would have me end on 84 unless I killed more of his Characters and the Castigators, there was probably around 8 Points for Assassinate and 3 points for Bring it down left on the Board, thus at max I could have gotten 95VP.

I would probably only count it as a 84VP win though which is pretty damn good!

Well. That was really successful. Now let's see what I do against the Astra Militaruim (Imperial Guard) tomorrow night!

Tag List:
@aussieninja, @new.things, @alonicus, @dungeondog, @xenowolfza, @riesakashiya, @tomster-17, @exptrader, @borsengelaber, @makerhacks, @jacobtothe, @fredfettmeister, @mirroredspork, @kheldar1982, @surrealis

*PS, Should you wish to be removed or added to the taglist, please let me know!

Cheers!
@zakludick

Hive South Africa



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6 comments
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What an opening turn by you! Epic!

I get that timing was probably a factor, but was that the only reason you finished after two turns or was it because Tanya didn't really have enough units left to compete?

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So Tanya is admittedly a bit slow to play against. She is still learning her own rules, never mind the rules of her opponent.

For it is not automatic to know how far her own units move or what armor save to roll for or what the Strength or Toughness of something is. Thus it takes a bit long.

She just needs to play more games but she says that unfortunately, she alsready has a reputation for playing slow and thus not a lot of people want to play against her.

2 hours and 10 minutes and we were done with Turn 1. Turn 2 went into overtime.

Also it was a Sunday so the shop closed at that time!

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Way to be, man. Blood keeps the soil warm!

!ALIVE
!PGM
!LOLZ
!PIZZA

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@zakludick! You Are Alive so I just staked 0.1 $ALIVE to your account on behalf of @ mirroredspork. (1/10)

The tip has been paid for by the We Are Alive Tribe through the earnings on @alive.chat, feel free to swing by our daily chat any time you want, plus you can win Hive Power (2x 50 HP) and Alive Power (2x 500 AP) delegations (4 weeks), and Ecency Points (4x 50 EP), in our chat every day.

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