RE: Final Fantasy IX: The Subtle Yet Effective Ability System
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I love that about having each character tied to a few set of classes, it really ties to the story. Balancing a game that way is easy for developers too, that's why games like FFIV and FFIX are super balanced compared to the more customizable games in the franchise.
Though I don't mind RPGs that go full customizable route! Especially if they had a story reason for why that is possible (FFVII's Materia.)
Thanks for the comment~
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