Shadow of The Colossus - Deep Philosophy

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There is one desire that all gaming enthusiasts and old players desire, which is to see our first old games awaken again in the ages of the present time, yet it wasn't long before you felt this desire accompanies a horrific face, which is shattering the memories we have about these games or If nothing else, these games are of the quality we envision and this interruption is necessary for emotional past and sadness.

If we like it, then this has become another mode, and today we are in town with one of the games that established the frameworks of the platform battles and boss category, namely Shadow of The Colossus, and we will see this game and discuss this topic from a specialist perspective. Keep it as short as expected under the conditions.

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GamePlay

The continuous interaction oscillates between exploring the world and investigating it with the help of your blade that will show you the way, and between climbing and the distinctive platform to reach your goal and this until you reach your main opponent in the game, who are the monsters - the giant - and here your real battle begins and shows the strength of the playing style, every goliath has qualities Different and different attack focus, and its shortcomings are similarly unique to the rest of the monsters, and you must imagine knowing how to climb the monster to reach the place where you will plant the blade to deliver the necessary damage and you have the option to kill it, it is clear that each Goliath is not like the other.

There are those who will move as if you were going up a huge structure or mountain, there is a winged creature that you must direct your entire attack on, there are water monster and various other forms that will meet you in the game, who will give you another test without fail, I must guarantee that the saint of the game does not have any Unique abilities that enable him to overcome his opponents will only depend on his intelligence and experience to climb; The game will take 6-10 hours to finish.

the story

Obviously, we will start our discussion with the story, and like the anecdotes that we are used to from the ICO team, the story here is straightforward, but it raises a deep philosophical point and we can say that it does not appear effectively with the beginning of your journey in the game, the plot of the story mainly revolves around a child called Wounder tries to recover the young woman he cherishes from death and this is the reason for taking her to a valley that has mysterious characteristics and there is an ethereal voice without a body that will ask him to eliminate the monster that lives in this valley and with every goliath he slaughters and with every demise you will find another piece of the plot and you will have a greater arrangement than Inquiries about this world and this myth, similar to the rest of the studio games, this game presents the story noteworthy in its clarity, giving it an unusual and unique flavor for the different games.

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A complete turn of events

The game comes as a complete redevelopment of the old variant or a complete revamp without any setup, completely upgrade the control commands and even the illustrations are completely updated, which is almost expected since the game was initially delivered in 2005 on the PS2 stage, however, the Bluepoint Games group has worked Impressively, it reworked the entire illustration plan in an amazing and more amazing way, to really feel that this game was explicitly planned for the new era and not delivered at another stage.

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Philosophical story

As mentioned, the studio has completely overhauled the game control commands for the DualShock 4 format and new updates in it, and it is clear that in case you need to live the whole old experience this option still exists and you can do so from the list of game alternatives with the redevelopment of the human-made mental strength The pony is in the game, but that's fine, this kind of idiocy is not difficult to live with, our experience in the game was in the regular PS4 stage, however, we are particularly happy with the artistic and realistic scenes that you feel you are entering into the game and it is clear that the form Genius improves specialized assistance, innovation of HDR and even an advanced pace of 60 edge for each suffix. This is the methodology that Sony has continued greatly in its various games in the past period.

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Advantages and disadvantages

We can say a lot in terms of re-developing and reintroducing old games, and frankly, the majority of these notes will be about their imaginative value, however these discussions remain vacant before the aesthetic presentation that arrives at the time stops and even once again introduces them after more than 13 years gives them another experience. They advance actions and metrics at all times.

It is one of those games that stand up and even face the new titles delivered for the current year, but it also influenced a great deal of games and influenced the various plans. Perhaps the only drawback of the game is its short length, despite the fact that this issue can be ignored in this value area, I cannot think of the imperfection of this game, but instead, I am convinced that this is one of the games I should try any Lovable owning games.

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Trailer

Images Credit
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