NFT Rentals v2 - Splinterlands is setting New Standards for Passive Income

avatar

chrisrobertryDtcapIasunsplash.jpg

The creation of cards rentals

Splinterlands is setting new standards in the world of NFTs, dApps and blockchain gaming! For years it has been possible to delegate Splinterlands trading cards to other players. Either to sponsor them, to have them play cards you didn’t need and share the rewards, or just out of kindness. Delegating means you’d still have complete control over your NFT, allowing the other player to use it but not to burn, sell or transfer it.

Peakmonsters.com is a third-party market for Splinterlands that took this concept one step further and implemented a contract between card owner and player that would allow renting cards for money. Owners could list their cards for rent and players were able to pick from these cards for a small daily fee taken from their Peakmonsters account and credited to the card’s owner. NFT rentals were born!

While this was truly revolutionary, it did not get the attention it deserved. For players to find the rental market, they would already need to be entangled quite deeply in the Splinterlands universe. Otherwise they would not have found such a hidden feature on an external third-party site.

separatorspt.png

Card rentals v2

You may have noticed: The Splinterlands are getting full! @aggroed is reporting hundreds of daily sign-ups in their Discord lately and partnerships like the one with the Axie Infinity guild YGG bring floods of new players through the gates. With booster packs being sold out right now and the new edition being released some time in autumn, the prices for the limited amount of available cards demanded by a constantly rising amount of players are skyrocketing right now.

image.png

This is awesome for early card buyers like myself. The two decks I’m playing are worth round about 15.000 USD right now! That’s 5x more than I initially invested. At the same time, it would be a problematic development for new players who could not afford building a deck anymore.

The Splinterlands team realized this just in time to release a new rental system that is now embedded on the Splinterlands main website. New players now stumble across it as they browse the market looking for bargains and may decide to rent the desired cards for a couple of cents instead of buying them for hundreds of dollars.

Rentals are cheap, and once you got the hang of the game and optimize your deck, daily rewards and DEC earnings should pay for ones rentals while still leaving some earnings in the player’s wallet.

@jacekw one of the top Splinterlands players just did an experiment where he created a new account and rented cards for 84 DEC (not that’s less than 0.1 USD) that allowed him to unlock Gold League rewards!

As a long term player and card owner, I am probably not the right guy to write a post about the rental system from a new player’s perspective. I would like instead to share my first impressions of the new system and the advanced features on Peakmonsters from a card owner’s perspective.

separatorspt.png

Usability perspective

What can I say, I just love the new possibilities. While testing the new rental system I listed 1k USD worth of gold cards with eight clicks and two keystrokes counted from opening Peakmonsters.com. You can select all cards you’re about to list for rent in the bulk view and then set a price by ROA. This means you enter a percentage and the DEC amount is automatically calculated for each asset.

Of course, if you’d like to fine-tune you’ll have to invest a bit more time. Listing cards individually will give access to the price analysis tool that shows what other instances of the card at the same level are listed for, so that you can adjust your price.

image.png

An “auto-list all selected cards a bit lower than the competition” feature seems to be in the making as well.

The best thing is the new “stop renting” function that allows unlisting rental cards in bulk. Jeez, what a pain it was to unlist or change prices for rental cards in v1. You had to find them in a non-sortable list, trace the line with your finger to the unlist button and confirm the action your keychain – card by card! After a while I ended up never adjusting any prices because it was just too much of a hassle. Rentals v2 solve this problem and finally make price adjustment an easy task as it should be.

Peakmonsters also offers extensive filters to list all cards that you have listed for rental. Combine that with the delegated filter and you’ll find all cards that actually are rented by players.

image.png

If you’re looking for your daily rental income, it’s not in your profile anymore, as it was with v1, but visible at the top of your collection’s bulk view.

image.png

separatorspt.png

Financial Perspective

From a card owner’s financial perspective it looks like I am going to earn a little less than with version 1 renting.

  • Cards for rent are not playable for the owner.
    With v1 my strategy was to list as many cards for rent as possible. I would still be able to play with what wasn’t rented and the renters could pick freely from my collection (except for a few core cards). v2 renting makes cards unusable for the owner as soon as they are listed for rent. This is because they are technically listed on the market (just a different listing type “rent” instead of “sell” order). So, now I’ll have to carefully pick what I’m listing for rent. I can’t just throw everything on the market or I would have nothing left to battle with. Fewer cards on the market means smaller chances to offer what a potential renter is looking for, means less cards leased out, means less income.

  • Rental prices seem cheaper now.
    I used to list cards for 1-3% mROA (monthly Return on Asset) which corresponded to the average listings. Rentals v2 displays yROA (yearly Return on Asset) and the market seems to consolidate around 6-10% yROA. This is a massive gap, considering the 2% mROA I was getting would correspond to 24% yROA. I guess people just did not realize that the old ROA was monthly and considered 1-3% a fair interest rate. Now that the yearly interest becomes transparent, people are more aware of what they are paying.

  • Escrow was removed.
    v1 rentals had an issue with cooldown. Someone could rent your card for a day, use it, then break the contract and you would be left with 7 days of cooldown on your card. To prevent that, Peakmonsters used an escrow system, where the renter had to put up an escrow and would lose it to the owner, if they broke the contract before its agreed end. They would receive back half of it, if they kept the contract intact and would receive back all of it, if the owner broke the contract. This was a system to ensure both sides of the contract had an interest in honoring it. It was also a great system to earn profits as card owner. Personally, I listed my cards for a low daily price but a high escrow. When carried out to the end my cards were cheap, but many renters broke the contracts because they needed the funds or simply forgot to charge their accounts. This extra income from escrows is now gone.

  • 5% market fee.
    Now I may be wrong here but as far as I know there was no market fee for v1 rentals (probably the reason why Peakmonsters did not invest in the rental project’s development during v1). The owner would get every cent the renter paid. With v2 there is a 5% market fee that will be deducted from your rental income.

It’s a pity that I seem to be about to earn a little less through an upgrade. However, from a neutral perspective, these changes make sense and I concur with them. They bring better transparency for rental prices and give back to the developer teams, so that they can become more independent from card sales and take an active interest in making renting as easy as possible.

separatorspt.png

Conclusion

The new system also makes access to the game so much easier for new players which is essential for Splinterlands future growth. I strongly believe that Splinterlands is setting industry standards again and that other games will soon follow just as with the governance token where Gods Unchained announced their own $GODS token just a month after Splinterlands announced $SPS

separatorspt.png

Want to join the fight?

Create an account at the Splinterlands today and rent your first card!

Disclaimer: No financial advice included in this article. Just sharing my personal experience. Do your own research!

Some links in the article might be referral links, feel free to use other sign-up methods.

Images courtesy of Unsplash.com or Splinterlands.com. Screenshots taken myself.

Posted Using LeoFinance Beta



0
0
0.000
7 comments
avatar

no market fee for v1 rentals

It was 5% on v1 also.
minimum cost of taking a rented card is 1 cent in v1 that now become .1 DEC (that is now 1/100 of cent approx.) that make players to take rent for cards.

Posted Using LeoFinance Beta

0
0
0.000
avatar

Orly? I rented out a lot of cards for 0.001 USD and never noticed any fees being subtracted. Maybe the renter paid them? Then again, I never counted what I was paid out either... ^^

0
0
0.000
avatar

Thanks for sharing! - @mango-juice

the new card rental system of SL is really getting popularity as it is a legit way to earn some extra bucks for your unused cards. keep playing SL and post awesome contents.

0
0
0.000
avatar

Congratulations @handtalk5! You have completed the following achievement on the Hive blockchain and have been rewarded with new badge(s) :

You received more than 4500 upvotes.
Your next target is to reach 4750 upvotes.

You can view your badges on your board and compare yourself to others in the Ranking
If you no longer want to receive notifications, reply to this comment with the word STOP

0
0
0.000
avatar

One think to remember is that, just as card prices keep increasing, rental prices probably wil as well. As more and more people start playing the game, the resources will become that much more scarce.

!PIZZA
!BEER

0
0
0.000