RE: Was It Worth My Time? Why I Quit Playing Rabona

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I love the article. I hope @rondras and @oliverschmid use the opportunity well (even though I personally do not agree with all the views).

The only aspect I want to comment is the Reset Training / Freeze Players Combo. The reason is - it does not work the way it is described. I think some players tried to go this route at the beginning but have since realised it is not that effective.

The Reset Training feature was actually used a lot in the early stages. This produced a number of players close to the training cap (training does indeed have diminishing returns). The players kept improving at the end of the season when there is a random change of skill (with young guys gaining on average and old guys losing on average).

Therefore:

  1. Noone in the top half of League of Champions fields players that are below training cap. You need players over the cap there.

  2. I do not think anyone even trains (outfield) skills anymore there - just formation experience - no amount of freezing/unfreezing helps when there is no single skill that could be trained to improve the player (he loses too much of other skills)

You can totally buy your way to League 1 through Reset Training (not saying it is the optimal way of spending) but you cannot buy success in the LoC that easily (not even the promotion from League 1, I think).

That being said, I hope to hear some feedback on the way buying extra stuff influences the player experience at lower levels (aside from the kind of trivial observation that getting a LoC spot without investing is impossible no matter how the in-game payments work).

!WINE !BEER



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Thank you for your feedback! I can indeed only comment on what it looked like "from bellow" with top (spending) clubs just having insane stats across their whole team. Other than insane luck with scouting, there just was no way of acquiring players that anybody at the top would be willing to spend RBN on.

I've got some more comments over on noise.cash and Torum and there are users who love the game as it is right now (@behiver for example). Ultimately, I think it comes down to who you want to cater to, no single game is going to be for everybody :-)

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I am pretty sure noone wants the development to stop here. The devs are good at making sure the game evolves.
It is easy to push the game in a wrong direction and my opinion on the correct one could be as wrong as anyone else's. Same goes for the majority opinion. But the talk always puts some good ideas on the table.

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Noone in the top half of League of Champions fields players that are below training cap. You need players over the cap there.

Excellent points in here @jelly13 . I used to be one that failed with extra training in the middle of a season. What i still do not get is what the training cap of certain players is - you mean try training (before submit) and when it is red or now green cap reached? But how can players be "over the cap"?

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If the projected OS is never green for any skill you select to train, you are at cap (pretending OS is perfect to simplify).

Then you stop training and the skills go up between the seasons. You are over the cap.

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