RE: Rising Star: The Ego Problem

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I see the game already suggests putting cards on the market if you have too many fans, so it has been thought about. I am no expert on game mechanics, but I can see there have to be counterbalances to slow people down a bit or they would just blast through the game. Even buying cards may not help if they add to the ego problem. Itis still in alpha, so the variables could be adjusted. We are the guinea pigs who get to shake it down. We have an opportunity to acquire cards that may be hard to get later.



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I'm biting the bullet and getting to Lvl25, which brings Piano lessons. I have had a couple of bad Singing lessons with around 18 skill added or so. I bought a 100XP boost, it makes a big difference.

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I've done one lesson so far, but not got enough fans to worry. Should get to level 20 this week.

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