The new fight title inspired by My Hero Academia

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One of the key aspects that make My Hero Academia has become a viral phenomenon across the planet or, even as some say, "the worthy heir of Naruto'', has to do with the credibility that Support your characters. The backgrounds of the heroes we see drawn through the pages of the manga put their humanity before everything they represent. Because behind the histrionic curtains that they throw on themselves with which they make known to the world what their heroic facade lies, worldly conflicts are hidden. It is right there where Kōhei Horikoshi's work encourages us to empathize with the people who make it develop and, precisely, this is something we can do more deeply thanks to My Hero One's Justice 2 in a few weeks.

The first step that My Hero One's Justice 2 takes to tell us that you want to be faithful to the legacy you have received from your prequel has to do with leaving much of your gameplay intact. The control, the simple defense system and combination of attacks to carry out combos, the comfortable travel scheme and the way in which we will execute the special attacks shape an experience that wants us to enjoy their fights from the beginning or In other words, in an extremely accessible gameplay in which a few minutes will suffice for us to get to know each other perfectly with each of its rules.

However, the idea that the next title inspired by My Hero Academia correctly adopts a continuous position with its predecessor leaves us certain unknowns on the table. Especially those who ask the question of what other news will include the title to justify that it stands as an independent work. Because, although we know that it will have new playable characters and that its campaign mode will focus on one of the last arcs of the anime, it is very difficult not to think about those parts that presented a wide margin of improvement within the original delivery.

Posted via neoxian.city | The City of Neoxian



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