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hey2d

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@hey2d 0
about 1 month ago
tutorial
Your First Shader: Painting the Entire Screen One Color So far we have been looking at code and breaking it apart piece by piece. That approach is useful, but there is another way to learn shaders that is often more effective:…
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@hey2d 0
about 1 month ago
learning
Colors in GLSL: A Beginner’s Guide to Shaders and Color Control Color in GLSL is one of the first things that makes shader programming feel alive. You go from abstract math to something visible, expressive, and instantly creative. At its core, GLSL color
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@hey2d 0
about 1 month ago
learning
Understanding UV in GLSL: The Key to Mapping Space in Shaders UV coordinates are one of the most fundamental ideas in GLSL, yet they are often misunderstood when you first start working with shaders. At their core, UVs are simply a way to…
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@hey2d 0
about 1 month ago
tutorial
Drawing a Diagonal Line with GLSL This is the fourth post in the GlSL learning series. Learning GLSL as a Beginner [Understanding gl-Position: My First Real Vertex Shader](
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@hey2d 0
about 1 month ago
learning
Drawing Curves with Math Using `pow()` - lesson 5 - GLSL This is the fifth post in the GLSL learning series. Previous posts: Learning GLSL as a Beginner Understanding gl_Position : My First Real Vertex Shader Fragment…
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@hey2d 0
about 1 month ago
coding
Domain Warping in GLSL: Distorting Noise to Create Organic Worlds Imagine looking at your reflection in perfectly still water. Everything appears smooth. Now throw a pebble into the water. The reflection twists. Lines bend. Shapes…
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@hey2d 0
about 1 month ago
glsl
Moving Shapes in GLSL: Understanding Coordinate Translation One of the first mistakes beginners make is trying to move a shape directly. In reality, that's not what happens. The shape never moves. Instead, we move the coordinate…
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@hey2d 0
about 1 month ago
coding
Drawing Regular Polygons in GLSL: Creating Triangles, Hexagons, and More If you're new to the series or would like to catch up on the fundamentals, you can find every previous lesson, along with a summary of what each tutorial covers, here: **[GLSL…
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@hey2d 0
about 1 month ago
coding
Creating Rounded Rectangles in GLSL If you're new to the series or would like to catch up on the fundamentals, you can find every previous lesson, along with a summary of what each tutorial covers, here: [GLSL…
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0.649 NEOXAG
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@hey2d 0
about 1 month ago
coding
GLSL Beginner Series: A Journey from Your First Shader to Procedural Animation Creating Soft Glows and Radial Gradients with smoothstep() Not every shape in computer graphics has a hard edge. Think about a flashlight shining in the dark. A
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