Splinterlands: Small Yet Dangerous Mantoid

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(Edited)


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Evening Splinterlands Fans

Time for the SHARE YOUR BATTLE Weekly Challenge.

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This week's battle challenge is about the ranged neutral, MANTOID. Costing 6 mana, MANTOID comes with a decent snipe attack at reasonable speed. At level-6 it gets Snare ability.

I own only level-5 MANTOID having 3 ranged attack. I love giving it +1 ranged and Blast attack by YODIN ZAKU summoner. The Snipe attack makes Blast even more lethal.


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Currently there are 21,960 normal foil and 1428 gold foil MANTOIDs in circulation, costing 0.027$/BCX and 0.72$/BCX respectively.

Here is the all time price trend of Normal and Gold Foil MANTOID, courtesy SPLINTX. Surprising to see the recent surge due to this battle challenge.

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Favored Battle Rules

MANTOID can be used in all battle rules. Aim True and Rise of the Commons ruleset favors its usage.

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Placement

MANTOID like all ranged ranged monsters is best suited in back ranks, well protected from Snipe and Sneak attacks.

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How to Use

MANTOID can be complemented in variety of ways using various summoners and monsters.

  • ARCHMAGE ARIUS, SELENIA SKY and YODIN ZAKU can complement MANTOID's ranged attack making it more lethal. DRAKE OF ARNAK provide shield helping it to survive.
  • Shield from protect ability monsters can provide extra protection to MANTOID.
  • Triage ability monsters can also be used to heal MANTOID in back ranks.
  • Swiftness and Slow abilities can increase MANTOID hitting probability and make it difficult to target. Blind ability also helps MANTOID too.

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Defense

The best way to defend against MANTOID is by placing Return Fire ability monster at Snipe position. The other option is to evade MANTOID attack by superior speed and Blind.

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MY BATTLE USING MANTOID

This was a 27 mana battle with two battle rule, Armored Up and Equalizer.

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Battle Link

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MY LINEUP

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YODIN ZAKU

Despite of low battle mana, I used YODIN ZAKU summoner as Equalizer ruleset allows me to use low mana ranged monsters.


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LORD ARIANTHUS

Upfront I placed my favorite tank, LORD ARIANTHUS. Best tank with Shield, Magic Reflect, Void and Thorns abilities, costing just 5 mana.

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FURIOUS CHICKEN

On one down position, I placed, zero mana monster FURIOUS CHICKEN to absorb any Snipe or Blast Damage. Equalizer rule set makes FURIOUS CHICKEN way more useful.


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BEETLE QUEEN

Next I placed the healer for my tank, BEETLE QUEEN. Again Equalizer ruleset makes BEETLE QUEEN sustain damage from Magic Reflect.


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MANTOID

Next I placed the star of our show, MANTOID. The heavy Snipe ranged with Blast makes MANTOID a force to recon with.


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SPARK PIXIES

Next I placed another low mana ranged monster, SPARK PIXIES. Costing just 4 mana SPARK PIXIES offers decent high speed ranged attack.


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FLAME MONKEY

On the very last, I placed FLAME MONKEY to utilize the mana left. Also Repair ability is useful to mend shields.


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BATTLE ANALYSIS

The battle went as planned. YODIN ZAKU gave an extra edge to all my monsters. MANTOIDS heavy Snipe Blast attack was pretty lethal. With LA upfront backed by healing with equalizer rule set, the enemy stood no chance.

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That will be all for today.
Take very good care of yourself and people close to you..
Until next time...
👋Adios👋

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